View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002595 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-10-18 11:51 | 2024-10-20 22:27 |
| Reporter | JusTiCe8 | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | Desktop | OS | Windows | OS Version | Any |
| Product Version | 1.9.2 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002595: Level 2.5 : confused enemies can go "backward", mostly being harmless | ||||
| Description | Confused enemies from a crusher follow a path leading to the back of the portal, hitting no enemies along the way, making them useless and harmless. | ||||
| Steps To Reproduce | Put a crusher on the lonely platform around the top right corner. | ||||
| Tags | Crusher (Tower), Enemies | ||||
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infinitode2 confused enemy goes backward 2.5.png (388,202 bytes) infinitode2 confused enemy goes backward.png (305,034 bytes) |
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That's the shortest path, barriers don't block "units" |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-10-18 11:51 | JusTiCe8 | New Issue | |
| 2024-10-18 11:51 | JusTiCe8 | Tag Attached: Crusher (Tower) | |
| 2024-10-18 11:51 | JusTiCe8 | Tag Attached: Enemies | |
| 2024-10-18 11:51 | JusTiCe8 | File Added: infinitode2 confused enemy goes backward 2.5.png | |
| 2024-10-18 11:51 | JusTiCe8 | File Added: infinitode2 confused enemy goes backward.png | |
| 2024-10-20 22:27 | ZiHeLL | Note Added: 0002728 |