View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002595 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-10-18 11:51 | 2024-10-20 22:27 |
Reporter | JusTiCe8 | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Desktop | OS | Windows | OS Version | Any |
Product Version | 1.9.2 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002595: Level 2.5 : confused enemies can go "backward", mostly being harmless | ||||
Description | Confused enemies from a crusher follow a path leading to the back of the portal, hitting no enemies along the way, making them useless and harmless. | ||||
Steps To Reproduce | Put a crusher on the lonely platform around the top right corner. | ||||
Tags | Crusher (Tower), Enemies | ||||
infinitode2 confused enemy goes backward 2.5.png (388,202 bytes) infinitode2 confused enemy goes backward.png (305,034 bytes) |
|
That's the shortest path, barriers don't block "units" |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2024-10-18 11:51 | JusTiCe8 | New Issue | |
2024-10-18 11:51 | JusTiCe8 | Tag Attached: Crusher (Tower) | |
2024-10-18 11:51 | JusTiCe8 | Tag Attached: Enemies | |
2024-10-18 11:51 | JusTiCe8 | File Added: infinitode2 confused enemy goes backward 2.5.png | |
2024-10-18 11:51 | JusTiCe8 | File Added: infinitode2 confused enemy goes backward.png | |
2024-10-20 22:27 | ZiHeLL | Note Added: 0002728 |