View Issue Details

IDProjectCategoryView StatusLast Update
0002595Infinitode 2[All Projects] Infinitode 2public2024-10-20 22:27
ReporterJusTiCe8 Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status newResolutionopen 
PlatformDesktopOSWindowsOS VersionAny
Product Version1.9.2 
Target VersionFixed in Version 
Summary0002595: Level 2.5 : confused enemies can go "backward", mostly being harmless
Description

Confused enemies from a crusher follow a path leading to the back of the portal, hitting no enemies along the way, making them useless and harmless.

Steps To Reproduce

Put a crusher on the lonely platform around the top right corner.

TagsCrusher (Tower), Enemies

Activities

JusTiCe8

JusTiCe8

2024-10-18 11:51

reporter  

infinitode2 confused enemy goes backward 2.5.png (388,202 bytes)
infinitode2 confused enemy goes backward.png (305,034 bytes)
ZiHeLL

ZiHeLL

2024-10-20 22:27

trusted_reporter   ~0002728

That's the shortest path, barriers don't block "units"

Issue History

Date Modified Username Field Change
2024-10-18 11:51 JusTiCe8 New Issue
2024-10-18 11:51 JusTiCe8 Tag Attached: Crusher (Tower)
2024-10-18 11:51 JusTiCe8 Tag Attached: Enemies
2024-10-18 11:51 JusTiCe8 File Added: infinitode2 confused enemy goes backward 2.5.png
2024-10-18 11:51 JusTiCe8 File Added: infinitode2 confused enemy goes backward.png
2024-10-20 22:27 ZiHeLL Note Added: 0002728