View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002354 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-04-28 15:41 | 2024-04-29 21:23 |
| Reporter | vxmendoza | Assigned To | therainycat | ||
| Priority | normal | Severity | tweak | Reproducibility | random |
| Status | resolved | Resolution | no change required | ||
| Platform | Mobile | OS | Android | OS Version | Any |
| Product Version | 1.9.0 (Season 3) | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002354: EwOP in Custom when it should not | ||||
| Description | The game attempts to pathfind to platforms on a non-EwOP map instead of displaying a error message. | ||||
| Tags | Custom maps, Enemies, Glitch, Optimization | ||||
|
That's intentional. In other words, it is perfectly fine to put a Base in one corner of the map, a Spawn in the dirrectly opposite corner, and nothing in between. Enemies will prefer to walk through tiles but lack of one won't stop them anymore. |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-04-28 15:41 | vxmendoza | New Issue | |
| 2024-04-28 15:41 | vxmendoza | Tag Attached: Custom maps | |
| 2024-04-28 15:41 | vxmendoza | Tag Attached: Enemies | |
| 2024-04-28 15:41 | vxmendoza | Tag Attached: Glitch | |
| 2024-04-28 15:41 | vxmendoza | Tag Attached: Optimization | |
| 2024-04-28 15:41 | vxmendoza | File Added: Screenshot_20240428_184624.jpg | |
| 2024-04-28 15:41 | vxmendoza | File Added: Screenshot_20240428_185053.jpg | |
| 2024-04-29 21:22 | therainycat | Note Added: 0002266 | |
| 2024-04-29 21:23 | therainycat | Assigned To | => therainycat |
| 2024-04-29 21:23 | therainycat | Status | new => resolved |
| 2024-04-29 21:23 | therainycat | Resolution | open => no change required |