View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2281 | [Infinitode 2] Infinitode 2 | minor | always | 2023-11-20 00:53 | 2023-11-20 10:30 |
Reporter: | Duck | Platform: | Mobile | ||
Assigned To: | OS: | Android | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Flame tower bug | ||||
Description: |
The flame tower does not show the attack . It did show when I first installed , once I did some research on it and play any level it does nnot show the flame attack. The tower still attacks and does damage , I just cannot see the animation for the attack, its been like this for the majority of the time I have played this game |
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Tags: | |||||
Steps To Reproduce: |
Every single game it does this , it only started after I did some flame tower research upgrades |
||||
Additional Information: |
Game is awesome � |
||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0002162)
omega 2023-11-20 08:42 |
check if you had particles turned off |
(0002163)
Duck 2023-11-20 10:30 |
Thank You, Fixed issue, A description in the options menu to describe what draw particles means would help a lot, I could have fixed issue myself without using forum, I must have knocked it off by mistake and never realised. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2280 | [Infinitode 2] Infinitode 2 | minor | unable to reproduce | 2023-11-18 01:20 | 2023-11-18 01:20 |
Reporter: | Kitakot | Platform: | |||
Assigned To: | OS: | ||||
Priority: | low | OS Version: | |||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Bugged real playing time statistic | ||||
Description: |
"Real playing time" statistic shows abnormal values: 00:00 for "All time" and 596523 hours for "Max per game". Developer mode research is impossible. |
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Tags: |
Bug, Research |
||||
Steps To Reproduce: |
Unknown |
||||
Additional Information: |
Log ID: GCV8UH |
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Attached Files: |
image.png (228,650 bytes) 2023-11-18 01:20 https://tracker.prineside.com/file_download.php?file_id=1076&type=bug image-2.png (226,171 bytes) 2023-11-18 01:20 https://tracker.prineside.com/file_download.php?file_id=1077&type=bug image-3.png (380,740 bytes) 2023-11-18 01:20 https://tracker.prineside.com/file_download.php?file_id=1078&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2277 | [Infinitode 2] Infinitode 2 | minor | always | 2023-10-26 09:53 | 2023-10-26 09:53 |
Reporter: | Tanakkara | Platform: | Mobile | ||
Assigned To: | OS: | Android | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Max number of waves not actual | ||||
Description: |
My reached Max number of Waves is not correct |
||||
Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2276 | [Infinitode 2] Infinitode 2 | major | always | 2023-10-22 16:21 | 2023-10-22 16:21 |
Reporter: | ZiHeLL | Platform: | Any | ||
Assigned To: | OS: | Any | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Indonesian localization is not functional | ||||
Description: |
ID locale is missing "account_has_no_statuses" line, making it completely bugged. It cannot be selected, and will sometimes crash the game completely. |
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Tags: |
Bug, Crash, Translation / i18n |
||||
Steps To Reproduce: |
Select Indonesian language. |
||||
Additional Information: |
Might be missing more than one line |
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Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2275 | [Infinitode 2] Infinitode 2 | crash | always | 2023-10-16 11:07 | 2023-10-17 05:02 |
Reporter: | drop_lzh | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | immediate | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Archive lost | ||||
Description: |
Archive lost I uploaded a picture of my game in the attachment ID: Drop_Lzh |
||||
Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
1.png (318,422 bytes) 2023-10-16 11:07 https://tracker.prineside.com/file_download.php?file_id=1070&type=bug 2.png (91,538 bytes) 2023-10-16 11:07 https://tracker.prineside.com/file_download.php?file_id=1071&type=bug 3.png (100,852 bytes) 2023-10-16 11:07 https://tracker.prineside.com/file_download.php?file_id=1072&type=bug |
||||
Notes | |
(0002160)
omega 2023-10-17 05:02 |
try sending a mail to [email protected] |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2274 | [Infinitode 2] Infinitode 2 | minor | N/A | 2023-10-15 19:04 | 2023-10-16 10:40 |
Reporter: | MrKimkimora | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | low | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Translation to russian bug for 21 and 72 clues | ||||
Description: |
"Multishot tower" from 21't clue was not translaten. |
||||
Tags: |
Translation / i18n |
||||
Steps To Reproduce: |
Read clues. |
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Additional Information: | |||||
System Description | |||||
Attached Files: |
изображение.png (17,937 bytes) 2023-10-15 19:04 https://tracker.prineside.com/file_download.php?file_id=1068&type=bug изображение-2.png (24,599 bytes) 2023-10-15 19:04 https://tracker.prineside.com/file_download.php?file_id=1069&type=bug |
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Notes | |
(0002158)
omega 2023-10-16 06:01 |
you can fix this at https://infinitode.prineside.com/?m=translate |
(0002159)
MrKimkimora 2023-10-16 10:40 |
Thanks! For multishot tower I've reported. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2273 | [Infinitode 2] Infinitode 2 | minor | always | 2023-10-14 10:08 | 2023-10-14 10:12 |
Reporter: | MRPlazma | Platform: | Mobile | ||
Assigned To: | OS: | Android | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Where is my quality tickets? | ||||
Description: |
Today my daily loot was quality ticket. I done it. But there is no q. ticket. |
||||
Tags: |
Items |
||||
Steps To Reproduce: | |||||
Additional Information: |
My account in game is |
||||
System Description | |||||
Attached Files: |
Screenshot_2023-10-14-10-05-22-466_com.prineside.tdi2.jpg (394,802 bytes) 2023-10-14 10:08 https://tracker.prineside.com/file_download.php?file_id=1065&type=bug Screenshot_2023-10-14-10-05-13-665_com.prineside.tdi2.jpg (389,510 bytes) 2023-10-14 10:08 https://tracker.prineside.com/file_download.php?file_id=1066&type=bug IMG_20231014_101221.jpg (25,991 bytes) 2023-10-14 10:12 https://tracker.prineside.com/file_download.php?file_id=1067&type=bug |
||||
Notes | |
(0002157)
MRPlazma 2023-10-14 10:12 |
My account details |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2272 | [Infinitode 2] Infinitode 2 | crash | always | 2023-10-13 16:40 | 2023-10-13 16:40 |
Reporter: | HatFrog | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | low | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Crash on map restart using enter key. | ||||
Description: |
On any map at any point of progression into the level, pausing, clicking "restart" and pressing the enter key will cause the game to crash instantly. |
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Tags: | |||||
Steps To Reproduce: |
|
||||
Additional Information: |
Had other users do the same steps to confirm it's not just my client. |
||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2271 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2023-10-10 18:22 | 2023-10-10 18:22 |
Reporter: | berger12345 | Platform: | |||
Assigned To: | OS: | ||||
Priority: | normal | OS Version: | |||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | New Platforms | ||||
Description: |
I think a Platform that randomly switches the Powerups |
||||
Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2270 | [Infinitode 2] Infinitode 2 | minor | always | 2023-09-27 10:10 | 2023-09-27 10:10 |
Reporter: | Ldream | Platform: | |||
Assigned To: | OS: | ||||
Priority: | high | OS Version: | |||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Laser 3rd skill makes charge longer than normal | ||||
Description: |
Suppose the laser will charge in 1 second and then upgrade the 3rd ability of laser after it attacks, the next charge will become longer than 1 second. |
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Tags: | |||||
Steps To Reproduce: |
1.Build a laser |
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Additional Information: |
Probabaly reason: |
||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2267 | [Infinitode 2] Infinitode 2 | minor | always | 2023-08-21 00:40 | 2023-08-21 00:41 |
Reporter: | Ivanchochicken | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Using "Map size" research above lvl 10 in normal mode | ||||
Description: |
In the pictures (I can't record a video in Nvidia since that is over the 2097kb size) I can use the map size at lvl 12 (26x26 tiles) whilst in Normal mode, where maximum is lvl 10 (24x24). This way people can benefit of the bigger map without having to deal with the higher difficulty enemies. |
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Tags: |
Custom maps |
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Steps To Reproduce: |
|
||||
Additional Information: |
This isn't game-breaking, since to replicate this issue you need to have Endless mode unlocked, and by that point it is better to farm in 6.3 anyway. |
||||
System Description | |||||
Attached Files: |
image.png (846,590 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1059&type=bug image-2.png (397,274 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1060&type=bug image-3.png (282,384 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1061&type=bug image-4.png (549,891 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1062&type=bug image-5.png (147,367 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1063&type=bug image-6.png (800,301 bytes) 2023-08-21 00:40 https://tracker.prineside.com/file_download.php?file_id=1064&type=bug |
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Notes | |
(0002156)
Ivanchochicken 2023-08-21 00:41 |
Works for every platform |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2266 | [Infinitode 2] Infinitode 2 | minor | unable to reproduce | 2023-08-19 08:21 | 2023-08-19 08:21 |
Reporter: | Tys | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | normal | OS Version: | |||
Status: | feedback | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Re-login after player taps on the Exit button in the main menu | ||||
Description: |
Players have provided feedback that they need to log in again every time they click on the exit button |
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Tags: | |||||
Steps To Reproduce: |
(Unable to reproduce)
|
||||
Additional Information: |
Please modify the exit button on Android to redirect to the user's personal profile instead |
||||
Attached Files: | |||||
Notes | |
(0002155)
therainycat 2023-06-09 13:29 |
Need a steps to reproduce this issue consistently. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2265 | [Infinitode 2] Infinitode 2 | major | always | 2023-08-16 09:22 | 2023-08-16 09:22 |
Reporter: | person_with_cheese | Platform: | Mobile | ||
Assigned To: | OS: | iOS | |||
Priority: | high | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Base and portal in custom maps not appearing | ||||
Description: |
In custom maps, I deleted the base and portal items but could not get it back; it didn't appear in the inventory at all. I tried logging in but it still didn't work. I don't know if there something that I am missing since I am new to custom maps, but I hope this situation can be resolved. |
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Tags: | |||||
Steps To Reproduce: |
Making a new map or deleting the original one won't work; for every time I make a new map, there is no base or portal in the inventory. |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2263 | [Infinitode 2] Infinitode 2 | tweak | always | 2023-08-13 04:11 | 2023-08-13 04:13 |
Reporter: | Leomathguy | Platform: | Mobile | ||
Assigned To: | OS: | iOS | |||
Priority: | low | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Tower upgrades that change the barrel don’t change the firing animation | ||||
Description: |
For towers that have an upgrade that changes the barrel (long barrel for cannon, sniper or nanoparticles for gauss) the bullet/fire animation still comes out from where the old barrel exit was. So for sniper, the fire is where the default barrel ends, or on cannon the bullet exits not at the long barrel exit, but at the default barrel exit, clipping through the long barrel |
||||
Tags: |
Cannon (Tower), Gauss (Tower), Sniper (Tower) |
||||
Steps To Reproduce: |
Place cannon/sniper down (or other towers with barrel elongation) |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
IMG_7534.jpeg (26,965 bytes) 2023-08-13 04:11 https://tracker.prineside.com/file_download.php?file_id=1057&type=bug IMG_7533.jpeg (31,376 bytes) 2023-08-13 04:11 https://tracker.prineside.com/file_download.php?file_id=1058&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2251 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-16 10:10 | 2023-08-04 15:46 |
Reporter: | Sandwichedpizza | Platform: | Mobile | ||
Assigned To: | OS: | Android | |||
Priority: | low | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Resources ui became invisible after using the new research button in the losing screen | ||||
Description: |
I don't know if this is also affected on desktop or ios because I never had those version (I only have the mobile version) |
||||
Tags: |
UX/UI/Visual |
||||
Steps To Reproduce: |
After losing or wining the level, press the newly added research button to go research. Looking at the top right the ui for resources and money is gone. You can fix it by going back into the main menu and pressing the research button again at the menu. Sorry for broken and bad English |
||||
Additional Information: |
I'm so angry ����� �� was here |
||||
System Description | |||||
Attached Files: |
Скриншот 04-08-2023 154429.png (341,348 bytes) 2023-08-04 15:46 https://tracker.prineside.com/file_download.php?file_id=1056&type=bug |
||||
Notes | |
(0002148)
F-2 Art 2023-08-04 15:46 |
Win-10 player, I confirm the existence of the bug |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2259 | [Infinitode 2] Infinitode 2 | minor | always | 2023-08-03 20:07 | 2023-08-03 20:08 |
Reporter: | F-2 Art | Platform: | |||
Assigned To: | OS: | ||||
Priority: | low | OS Version: | |||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Incorrect interface at startup | ||||
Description: |
If during the loading of the game go to any other window (leaving the game loading in the background), then when entering the game after launching we have a visual interface bug that is solved only by restarting the game) |
||||
Tags: |
Startup, Texture, Windows |
||||
Steps To Reproduce: |
1) Start the game. = We have a bug that doesn't reset . (At least I haven't found a way to reset the bug while in the game). |
||||
Additional Information: |
The bug works only if you minimize the game before it is fully loaded. Unpleasant bug if you run the game while doing something and in order not to waste time you want to minimize it before it is fully loaded. |
||||
Attached Files: |
Скриншот 03-08-2023 194301.png (467,280 bytes) 2023-08-03 20:08 https://tracker.prineside.com/file_download.php?file_id=1055&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2258 | [Infinitode 2] Infinitode 2 | text | N/A | 2023-08-03 19:02 | 2023-08-03 19:02 |
Reporter: | Phalensis | Platform: | |||
Assigned To: | OS: | ||||
Priority: | none | OS Version: | |||
Status: | new | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Typos in Terms and Conditons | ||||
Description: |
There are two typos in Terms and Conditions. |
||||
Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
Attached Files: |
Screenshot_20230803-174952_Samsung Internet.jpg (279,390 bytes) 2023-08-03 19:02 https://tracker.prineside.com/file_download.php?file_id=1054&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1797 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2021-07-05 21:50 | 2023-08-02 12:53 |
Reporter: | mrgimp138 | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | high | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | Basic ult cloned xp can provide much higher levels to gauss self improvement | ||||
Description: |
It is possible for gauss to have far higher damage via self improvement when the experience is transferred to it via the basic ult. There are sometimes a few frames in between when the tower is cloned and the xp is transferred during which if you select self improvement on the gauss you can have it provide way more bonus damage than it should. I have had 364,184% bonus damage from self improvement without Gauss having ever fired a shot which when getting full mods to it can do over 3 trillion damage. |
||||
Tags: | |||||
Steps To Reproduce: |
|
||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
Gauss-Basic-bazillion.PNG (1,375,820 bytes) 2021-07-05 21:50 https://tracker.prineside.com/file_download.php?file_id=824&type=bug |
||||
Notes | |
(0001708)
EuphoRowan 2021-07-07 18:45 |
It wasn't clear to me from reading this description alone, but after some discord conversation it seems that the issue is that the bonus damage levels apparently aren't scaling as they normally would (since the xp is applied all at once?) |
(0001709)
EuphoRowan 2021-07-07 18:50 |
Dense also mentioned that patching this but would render some of the leaderboard scores unbeatable (I'd add that that's assuming no other mitigating scoring buffs were implemented to offset the difference) |
(0001711)
therainycat 2021-07-10 17:44 |
Does anyone have a replay which reproduces this issue? |
(0001714)
mrgimp138 2021-07-10 21:02 |
As you can see in the video it is successful 3 out of 4 times. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1765 | [Infinitode 2] Infinitode 2 | minor | always | 2021-06-22 16:49 | 2023-08-02 12:24 |
Reporter: | omega | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.9.0 (Season 3) | ||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | ball lightning (tower ability) hit fighter | ||||
Description: |
ball lightning hit fighter despite dealing no damage to them unlike armored |
||||
Tags: | |||||
Steps To Reproduce: |
tesla exp lvl 10 |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0001817)
EuphoRowan 2021-12-07 19:41 |
As far as the timing of when to fix this: correction of this buff should be considered a nerf, and thus occur during a seasonal change. |
(0001832)
therainycat 2021-12-19 19:20 |
Not sure if it will be called a nerf - ball lightning deals zero damage, its efficiency should increase when the bug is fixed (it won't be wasted on Fighters that receive zero damage & can actually damage some other enemy) |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2252 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2023-07-18 12:18 | 2023-07-31 18:58 |
Reporter: | Phalensis | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | feedback | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Glitch: how to easily win the wave that comes after a boss. | ||||
Description: |
Here is a glitch that happens when I call the next wave before a boss is defeated. |
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Tags: |
Bosses, Bug, Glitch |
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Steps To Reproduce: |
Map: pick or create a map with a boss wave
|
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Additional Information: |
In these pictures, only one jet spawns, the others are coins. |
||||
System Description | |||||
Attached Files: |
VideoCapture_20230718-105808.jpg (323,849 bytes) 2023-07-18 12:18 https://tracker.prineside.com/file_download.php?file_id=1051&type=bug VideoCapture_20230718-105814.jpg (247,338 bytes) 2023-07-18 12:18 https://tracker.prineside.com/file_download.php?file_id=1052&type=bug |
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Notes | |
(0002143)
therainycat 2023-07-28 13:58 |
Can you tell me which level / boss it is and what is the cance to reproduce it (on the other maps / with other bosses)? |
(0002144)
SprylosHD 2023-07-31 18:58 |
This is the mobchain boss on level 4.8 and it works 100% of the time. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2256 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2023-07-31 18:38 | 2023-07-31 18:38 |
Reporter: | sumrakcity | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | quest reward | ||||
Description: |
Good time of day... I completed the task at level 3.2, received the award "damage + 4%", but I already had it, and this "damage + 4%" remained +4% and not +8%, because two awards are the same.... if it was so originally conceived that it was a postyshka in the second time, then simply remove from the awards for the second time |
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Tags: | |||||
Steps To Reproduce: |
|
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Additional Information: |
|
||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2249 | [Infinitode 2] Infinitode 2 | block | sometimes | 2023-07-15 14:53 | 2023-07-15 14:53 |
Reporter: | Slv1969 | Platform: | Mobile | ||
Assigned To: | OS: | Android | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.9.0 (Season 3) | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Loot bonus adverts not loading in custom maps | ||||
Description: |
On custom maps created over the past 3 months or so (Inc after the most recent update) when clicking on the bonus loot from the pause screen, the bonus advert doesn't play. The button when pressed is unresponsive. These are maps created to farm loot and be sold. In custom maps I use to farm bit dust (created longer ago) the button does work. |
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Tags: |
Ad Rewards |
||||
Steps To Reproduce: |
Create custom map |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2248 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-15 13:55 | 2023-07-15 13:55 |
Reporter: | A_Azart | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | the screen resolution does not change | ||||
Description: |
|
||||
Tags: |
Settings |
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Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2247 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-13 15:46 | 2023-07-13 15:46 |
Reporter: | Ldream | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Wave preview stuck in 10000 waves | ||||
Description: |
After playing more than 10000 waves, the wave preview gets stuck at 10000 waves and doesn't continue to grow. |
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Tags: | |||||
Steps To Reproduce: |
1.Start any level |
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Additional Information: | |||||
System Description | |||||
Attached Files: |
Cache_-501cd14e117183b4(1).jpg (225,894 bytes) 2023-07-13 15:46 https://tracker.prineside.com/file_download.php?file_id=1049&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2245 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-07 23:52 | 2023-07-08 16:45 |
Reporter: | Cinex | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | [1.8.10] Pause menu's music player bugs | ||||
Description: |
|
||||
Tags: |
Music |
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Steps To Reproduce: |
|
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2244 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-07 23:29 | 2023-07-07 23:29 |
Reporter: | Cinex | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | low | OS Version: | Any | ||
Status: | new | Product Version: | 1.8.10 | ||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | [1.8.10] Ability tickets and endless research | ||||
Description: |
When using the ability tickets in normal mode, all abilities will only be refilled up to the normal research limit. If the player has 11+ ability count in endless mode, they have to use the tickets while in endless mode to fully refill their abilities. |
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Tags: |
Abilities |
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Steps To Reproduce: |
|
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2241 | [Infinitode 2] Infinitode 2 | minor | always | 2023-07-06 22:57 | 2023-07-07 21:36 |
Reporter: | ZiHeLL | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | low | OS Version: | Any | ||
Status: | acknowledged | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Softllock - 0.4 Missing a lose condition | ||||
Description: |
If you don't get enough money to buy a miner during the first waves, the game will neither progress nor end, causing a softlock. |
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Tags: |
Bug, Tutorial |
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Steps To Reproduce: |
|
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0002139)
therainycat 2023-07-07 21:36 |
I'm no longer sure if it's necessary to fix the bug with which someone wants to shoot himself in the foot so desperately |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2232 | [Infinitode 2] Infinitode 2 | minor | always | 2023-06-09 23:32 | 2023-07-07 21:33 |
Reporter: | Cinex | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | |||||
Summary: | [1.8.9] Timer on game exit confirmation | ||||
Description: |
The timer for the cloud save / load confirmation prompt can carry over to the game exit confirmation prompt. |
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Tags: |
Bug, UX/UI/Visual |
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Steps To Reproduce: |
|
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2243 | [Infinitode 2] Infinitode 2 | major | always | 2023-07-07 13:25 | 2023-07-07 15:16 |
Reporter: | Ldream | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | normal | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | |||||
Summary: | [1.8.10 beta] Zecred Boss spawned at wave 1 | ||||
Description: |
Zecred Boss spawns only at wave 1 and doesn't spawn at wave 41,61... |
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Tags: | |||||
Steps To Reproduce: |
just play zecred... |
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Additional Information: | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2236 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2023-06-17 18:59 | 2023-07-07 14:50 |
Reporter: | AlexVsoul | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | low | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | |||||
Summary: | achievements accomplishment by watching replays | ||||
Description: |
I started a new game by saving on a new slot and resetting the progress, today I wanted to record an older LB attempt, but I didn't load my first game, I got 2 achievements done (1M Mdps & wave300) by watching a replay that's has nothing to do with the new game. |
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Tags: |
Achievement |
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Steps To Reproduce: |
|
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Additional Information: | |||||
Attached Files: |
image.png (85,215 bytes) 2023-06-17 18:59 https://tracker.prineside.com/file_download.php?file_id=1042&type=bug image-2.png (138,304 bytes) 2023-06-17 18:59 https://tracker.prineside.com/file_download.php?file_id=1043&type=bug image-3.png (64,049 bytes) 2023-06-17 18:59 https://tracker.prineside.com/file_download.php?file_id=1044&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2242 | [Infinitode 2] Infinitode 2 | crash | always | 2023-07-07 01:04 | 2023-07-07 14:43 |
Reporter: | ZiHeLL | Platform: | Any | ||
Assigned To: | therainycat | OS: | Any | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | |||||
Summary: | [Any] Gem enemies crash the game with DBG_DRAW_ENEMY_PATHS = 1 | ||||
Description: |
If DBG_DRAW_ENEMY_PATHS is enabled, gems and other immobile enemies will crash the game immediately. |
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Tags: |
Bug, Crash, Enemies |
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Steps To Reproduce: |
1) Enable debug option DBG_DRAW_ENEMY_PATHS |
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Additional Information: | |||||
Attached Files: |
image.png (131,785 bytes) 2023-07-07 01:04 https://tracker.prineside.com/file_download.php?file_id=1047&type=bug image-2.png (85,474 bytes) 2023-07-07 01:04 https://tracker.prineside.com/file_download.php?file_id=1048&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2004 | [Infinitode 2] Infinitode 2 | minor | always | 2022-01-28 23:43 | 2023-07-07 14:33 |
Reporter: | edruid | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | |||||
Summary: | Overview of gains from game shows wrong amount after watching ad | ||||
Description: |
After playing a game and watching an ad the total amount gained of each resource by the ad is added to each instance of the resource. |
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Tags: |
Ad Rewards |
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Steps To Reproduce: |
Play a game making sure to receive the same recourse from multiple sources (quest and mining for instance) |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1924 | [Infinitode 2] Infinitode 2 | major | N/A | 2021-11-29 16:28 | 2023-07-07 14:14 |
Reporter: | Cinex | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | low | OS Version: | |||
Status: | confirmed | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.8.10 | ||||
Summary: | Clarity problems | ||||
Description: |
A list of (most) things about the game that are not properly explained to the player: ✓ XP gain on level selection screen: not specified that it only affects profile XP ✓ Profile XP: never mentioned that it's only gained in Normal mode ✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends ✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned ✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to ✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them ✓ Inventory: "hold to select" not mentioned ✓ Custom maps: "drawing" mode for placing / removing tiles is only mentioned in old patch notesened ✓ Trophies: it's not made clear that effects like "-0.5% towers upgrade price" (Cannon trophy) apply to all towers, not just the one the player got a trophy of % Missile: LRM is not explained TODO:
Can't find a way to easily explain this, may need some kind of a handbook feature:
|
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Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
Attached Files: | |||||
Notes | |
(0001811)
DeDos 2021-11-30 11:14 |
On the one hand, you do the right thing, on the other you cling to the minor little things. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2202 | [Infinitode 2] Infinitode 2 | major | always | 2023-02-05 23:09 | 2023-07-07 14:14 |
Reporter: | harakat | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.10 | ||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | Portal's enemy Configuration isn't loaded correctly | ||||
Description: |
It doesn't load correctly (even when loaded by from json option) when there are many different portals with different enemy Luckily there's a workaround, enabling boss enemies (star) and leaving it at (start at wave 1 and spawn endlessly) seems to make the current portal's enemy configurations load correctly so adding it to all portals fixes the issue and choosing the right boss spawn would be by putting that portal in the left-bottom corner |
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Tags: | |||||
Steps To Reproduce: |
Put many (five to ten) portals with many different enemy Configurations and save them, leave the game and start it up again |
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Additional Information: | |||||
System Description | |||||
Attached Files: |
Screenshot_٢٠٢٣٠٣١٧-١٣٠٦٢٠.png (218,587 bytes) 2023-03-17 13:34 https://tracker.prineside.com/file_download.php?file_id=1021&type=bug Screenshot_٢٠٢٣٠٣١٧-١٣٠٥٢٣.png (151,686 bytes) 2023-03-17 13:34 https://tracker.prineside.com/file_download.php?file_id=1022&type=bug Screenshot_٢٠٢٣٠٣١٧-١٣٠٥١٩.png (226,195 bytes) 2023-03-17 13:34 https://tracker.prineside.com/file_download.php?file_id=1023&type=bug |
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Notes | |
(0002083)
harakat 2023-02-05 23:10 |
Sorry, i meant right boss spawn would be by putting that portal in the most right-bottom corner |
(0002093)
therainycat 2023-03-17 11:35 |
Can you provide some screenshots? The one where you edit the configuration of the portal and another one with an actual configuration of the portal in-game. |
(0002106)
harakat 2023-03-17 13:34 |
Second screenshot is how it looks after you restart the game with the boss spawn range set from 1 to infinite |
(0002107)
harakat 2023-03-17 13:40 |
Notice how the fighter's spawn range was set to 1 to infinite instead of 55 to infinite when the game was restarted |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2228 | [Infinitode 2] Infinitode 2 | minor | always | 2023-06-05 02:47 | 2023-06-30 13:01 |
Reporter: | SprylosHD | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | normal | OS Version: | |||
Status: | assigned | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Translation Issues | ||||
Description: |
a) An individual level leaderboard displays something like "1.1 - score - Normal" at the top, while the "score" part is always in lowercase independent of its translation. This also applies for the wave leaderboard page. |
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Tags: |
Translation / i18n |
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Steps To Reproduce: | |||||
Additional Information: | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2219 | [Infinitode 2] Infinitode 2 | minor | always | 2023-04-26 00:46 | 2023-05-09 20:44 |
Reporter: | IN_FIAR | Platform: | Acer Chromebook 11 (mobile / PC) | ||
Assigned To: | therainycat | OS: | Chrome | ||
Priority: | normal | OS Version: | i dunno | ||
Status: | acknowledged | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Tesla ball lightning not counting towards tesla kills missions | ||||
Description: |
When you have Tesla spawn a ball lightning (ultimate ability), when the ball lightning kills something, it doesn't count as a kill towards quests that require Tesla to kill a certain number of enemies. This basically renders this ability useless, because the ball lightnings will take almost every kill, nerfing your progress heavily. I have no idea if this is intentional or not, but since it is the Tesla's ball lightning, I think it should count towards kill quests. |
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Tags: |
Bug, Tesla (Tower) |
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Steps To Reproduce: |
1: Find a level with a kill quest for Tesla |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0002121)
therainycat 2023-05-09 20:42 (Last edited: 2023-05-09 20:44) |
Technically it applies the "Ball lightning" ability, which counts as an ability kill and there's nothing wrong with it, but its connection to Tesla is misleading indeed. Keeping this issue for the future thinking - can't say for sure how it'll get fixed because this ability will be reworked in Season 3 |
(0002122)
therainycat 2023-05-09 20:43 |
Quest can be completed by keeping your Tesla tower from reaching level 20 or by selecting the "Powerful" ability instead |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2217 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2023-04-16 22:54 | 2023-04-22 11:59 |
Reporter: | TheLeftExit | Platform: | Desktop | ||
Assigned To: | OS: | Windows | |||
Priority: | normal | OS Version: | Any | ||
Status: | new | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Wave predictions break when loading a game on a custom map | ||||
Description: |
If I start a game on my custom map, quit to main menu and reload the game, the wave prediction table breaks and starts displaying fake waves (see attachment). |
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Tags: | |||||
Steps To Reproduce: |
|
||||
Additional Information: |
Can't reproduce on a story map or the second custom map in the savefile, so I think it's specific to my map/portal/whatever. |
||||
System Description | |||||
Attached Files: |
image.png (588,552 bytes) 2023-04-22 11:59 https://tracker.prineside.com/file_download.php?file_id=1025&type=bug saved-game.zip (209,460 bytes) 2023-04-22 11:59 https://tracker.prineside.com/file_download.php?file_id=1026&type=bug |
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Notes | |
(0002117)
TheLeftExit 2023-04-22 11:59 |
I suspect attachments from earlier didn't make it, trying again. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2214 | [Infinitode 2] Infinitode 2 | trivial | always | 2023-04-08 07:25 | 2023-04-09 12:47 |
Reporter: | KingMax | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | acknowledged | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | Loot tab still shows description of keys after using all of them | ||||
Description: |
In the loot tab, where you can open random tiles, chests, and use keys, when you use your last keys and are left with no chests, tiles, or keys, it still shows the last key used as if you can still use or sell it. It goes away when you go into other menus or start a game |
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Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
Screenshot_20230407_214250_Infinitode 2.jpg (306,299 bytes) 2023-04-08 07:25 https://tracker.prineside.com/file_download.php?file_id=1024&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2213 | [Infinitode 2] Infinitode 2 | major | always | 2023-03-31 19:34 | 2023-04-02 17:07 |
Reporter: | therainycat | Platform: | Any | ||
Assigned To: | therainycat | OS: | Any | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | 1.8.8 | ||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.8.8 | ||||
Summary: | Game crashes in map editor | ||||
Description: |
Stacktrace: |
||||
Tags: | |||||
Steps To Reproduce: |
|
||||
Additional Information: | |||||
Attached Files: | |||||
Notes | |
(0002114)
therainycat 2023-03-31 19:35 |
Will be fixed in build 186. Already fixed on Steam Beta. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1836 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2021-08-18 23:34 | 2023-03-30 02:17 |
Reporter: | oct0 | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | assigned | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | 2nd poison tower doesn't re-target to apply multiple stacks of poison.(target priority set to "first") | ||||
Description: |
The current behavior of the venom tower is that it will re-target to apply poison to any enemy in range that doesn't have it, until all targets in range have a stack of poison from that tower. Additionally you can apply multiple stacks of poison from other venom towers, with diminishing returns from each tower. However, the issue I have found is that a second venom tower will only target un-poisoned enemies or the first enemy in line if all enemies in range already have a stack of poison. This is not in-line with the new auto targeting behavior introduced with the new version as it is not spreading a 2nd stack of poison to all enemies, only the first one in line. |
||||
Tags: | |||||
Steps To Reproduce: |
Load up a game and place two venom towers some distance apart so the effect is more easily observable, but not so far that the poison effect from the first tower expires. Ideally they are spaced such that the wave of enemies is poisoned when entering the range of the 2nd tower and stay poisoned throughout so you can see which are receiving 2 stacks and which aren't. |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0001732)
oct0 2021-08-19 17:58 |
reproducibility should be "sometimes" instead of "always", doing more tests. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1815 | [Infinitode 2] Infinitode 2 | minor | always | 2021-07-21 22:39 | 2023-03-29 22:49 |
Reporter: | harakat | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.8.8 | ||||
Summary: | venom's Poisonous cloud not activating crystal's effect in 6.1 | ||||
Description: |
Venom's L10 ability doesn't trigger the purple crystal's effect when destroying them |
||||
Tags: | |||||
Steps To Reproduce: |
Damage a crystal really badly with a blast then sell the blast |
||||
Additional Information: |
I still haven't tried it with other crystal's |
||||
System Description | |||||
Attached Files: |
Screenshot_٢٠٢١٠٧٢١-٢١١٠٤٣.png (486,755 bytes) 2021-07-21 22:39 https://tracker.prineside.com/file_download.php?file_id=839&type=bug Screenshot_٢٠٢١١٢٢٩-١٨١٠٠٤.png (447,124 bytes) 2021-12-29 18:21 https://tracker.prineside.com/file_download.php?file_id=911&type=bug |
||||
Notes | |
(0001897)
therainycat 2021-12-29 17:32 |
These crystals stand at the edge of poison cloud and, technically, may be out of its range (the center point of crystal / enemy is what's considered its place, not a texture) |
(0001910)
harakat 2021-12-29 18:21 |
Yes it does happen with crystals clearly inside the venom's cloud |
(0001911)
therainycat 2021-12-29 18:26 |
The crystal on your screenshot is also resides on the edge of the cloud - it is 2 tiles away from the tower. I mean, does it affect crystals that are neighboring the tower? |
(0001912)
harakat 2021-12-29 18:36 |
There were 2 crystals that were inside the cloud but since they were destroyed by the cloud they didn't spawn the attack speed tile and the core and left 2 empty tiles near the tower |
(0002113)
therainycat 2023-03-29 22:49 |
Finally fixed. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1880 | [Infinitode 2] Infinitode 2 | minor | always | 2021-10-12 18:48 | 2023-03-29 14:16 |
Reporter: | Cinex | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | normal | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Stakey's tail does not take bonus damage from LOIC | ||||
Description: |
Unlike the head or body, Stakey's tail takes the standard 10% damage from LOIC instead of 40%. It also takes the standard 10% damage from Ball lightning. |
||||
Tags: |
Abilities, Bosses, Bug |
||||
Steps To Reproduce: |
Use LOIC on Stakey. |
||||
Additional Information: |
Bug first mentioned by 96158288 in the Discord server and confirmed by EyeBallin'. |
||||
Attached Files: | |||||
Notes | |
(0001892)
therainycat 2021-12-29 16:49 |
Confirmed from the words of trusted players |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1968 | [Infinitode 2] Infinitode 2 | minor | always | 2021-12-27 12:25 | 2023-03-29 14:14 |
Reporter: | edruid | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Last Quest not revealed in quest list | ||||
Description: |
The quest slot given for having completed all level based quests is not revealed in the list of quests before starting a new game. |
||||
Tags: | |||||
Steps To Reproduce: |
Play level so you complete all the level requirement quests so you unlock the extra quest slot for that level. |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2053 | [Infinitode 2] Infinitode 2 | major | always | 2022-03-15 08:34 | 2023-03-29 13:48 |
Reporter: | Ldream | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | experience modifier drain the resource but don't increase xp in easy mode | ||||
Description: |
idk whether this is a feature or a bug, but it actually happened. is the timer of modifier_experience & overload seperated by other timer? |
||||
Tags: | |||||
Steps To Reproduce: |
|
||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
Bug of experience modifier.mp4 (1,338,361 bytes) 2022-03-15 08:34 https://tracker.prineside.com/file_download.php?file_id=947&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
591 | [Infinitode 2] Infinitode 2 | minor | random | 2020-03-04 11:57 | 2023-03-29 13:39 |
Reporter: | Anonymous | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Problems with watching ads | ||||
Description: |
While I'm playing, I usually like to watch ads to increase loot. However, sometimes I cannot. Environment: |
||||
Tags: |
Gameplay |
||||
Steps To Reproduce: |
Simply playing a level and trying to watch all the possible ads (maybe try to leave the app for a moment) |
||||
Additional Information: |
I'd really like to support creator of this wonderful game by watching ads. |
||||
System Description | |||||
Attached Files: |
Screenshot_2020-03-28-12-55-38-120_com.prineside.tdi2.jpg (1,515,121 bytes) 2020-03-28 13:06 https://tracker.prineside.com/file_download.php?file_id=255&type=bug Screenshot_2020-04-02-16-17-14-712_com.prineside.tdi2.jpg (1,198,348 bytes) 2020-04-02 16:20 https://tracker.prineside.com/file_download.php?file_id=275&type=bug |
||||
Notes | |
(0000488)
therainycat 2020-03-07 14:47 |
How often does it happen? |
(0000504)
Anonymous 2020-03-08 18:52 |
I'm also cannot watch ads. Video doesn't play and timer doesn't start, but go to the end of ads and I cannot receive reward. Or ads are simply black screen without timer and only with buttons visible. But sometimes some rare ads are playing well and I get reward. |
(0000510)
Tungzzz 2020-03-09 09:47 |
Can confirm that. Looks like ads skiped by themself. 1 from 10 normaly showed. Had tried changing location with no effect. |
(0000549)
Anonymous 2020-03-19 05:53 |
Will a Catalog help? I cantry generating one. I got an error saying something went wrong. |
(0000573)
Anonymous 2020-03-28 13:06 |
Very often last time. Also when you've got problems with watching ads during the level-passing, you cannot watch the ads in other places like increasing your loot after the level by 25% or increasing the speed of chest decryption by 20 min. You must reboot the game to see the ads again |
(0000615)
Anonymous 2020-04-01 09:46 |
I can also not watch ads since the Loot spin was added. I can occasionally get one a day in, which is frustrating because because I can't get anything associated with ads and before it was even bad because it wouldn't let me watch ads in succession for loot %. I could watch one, but then I'd have to sit in the pause menu for hours before I could watch any again. It would seem set restrictions for certain videos aren't local to that type and is being applied globally. It's honestly game breaking for me as I can't maximize my times efforts. |
(0000621)
Anonymous 2020-04-02 16:20 |
The problem is not solved yet. Even after update. |
(0001003)
therainycat 2020-12-04 18:22 |
The problem is, I could do nothing with the ads - they depend mostly on Google Play libraries installed on your device and on your account data. For example:
I'm afraid it won't be fixed without physical access to the problematic device - I had no luck reproducing this issue and seems like ads are still showing to the most of the players |
(0001004)
ololol 2020-12-04 18:26 |
Maybe reseting advertising ID in google settings can help? |
(0001005)
therainycat 2020-12-04 18:27 |
By the way, the game uses "light" ads library which uses shared libraries of Google Play services. It reduces app's size but will fail to load ads on devices without Google Play installed. |
(0001037)
Anonymous 2020-12-21 15:05 |
I have this issue. No more ads since last week. Xiaomi note 8 with Miui Android and Google Play. I have a lot of games but only Infinitode has this problem |
(0001049)
Anonymous 2021-01-04 10:22 |
The problem is cache related but, I think, not directly. If I clean the cache the ads restart but not with all the cleaner apps, Super Cleaner seems works better than CCleaner. |
(0001051)
Anonymous 2021-01-09 18:02 |
After many cache cleaning, phone boost, mem boost and all the possible optimization, now I think is not the cache but something with the timer. Sometimes no need to cache but only a mem boost or an other type of optimization task to make the timer start again otherwise the button in shop not appears. I also noticed that I have to wait the shop timer to end, see the ads and then continue the run to view others ads for in game boost. It seems like I have to find a way to crash the timer routine to let start again and 90% of times is a phone optimization but 10% all is useless. Maybe you can add in the debug section an hard timer reset. |
(0001052)
Anonymous 2021-01-14 15:16 |
Update: after a lot of tests, imho, the problem is not cache related or mem related, is only a problem inner Infinitode. I use the phone cleaner+cc cleaner+Super Clenear cleaning and boosting all and nothing happened. The only way to bypass the problem is to use one of these to crash Infinitode so when it restart the timer is clean. , I h think Infinitode sometime not catch the end of an ads and stuck there. |
(0001057)
Rahvin 2021-01-22 01:55 |
I play on the latest Google Play on Android on a Samsung Galaxy S9 Note. I've reinstalled the game. This issue started for me probably in spring or summer of last year and I've used the fix of swiping the app closed and restarting it about 2 to 3 thousand times by now for sure. In the past month or two it's now getting worse. Multiple attempts to close and reopen along with every other idea I can think of or find hasn't done anything and I can no longer see a pattern to why the ads are available sometimes and some are not. Now they're also becoming unavailable in the same session without any interruption except for pausing the game for a few seconds. I say this because minimizing the game I think has possibly "broken" the "link" to the ads. I only care to use the Watch Ads, 25% bonus (when this fails after long runs or Splash farms I consider deleting the game...which is often now) and reducing the decryption timer. I should have complained before but with the workaround I was procrastinating. Now that that's not working I'd really like to find a fix. I prefer this game over so many others. It's very relaxing and helps to destress at the end of the day. :) |
(0001068)
Anonymous 2021-02-07 12:06 |
Unfortunately, I can confirm what has been described here. For me, the game always has the problem that advertisements are not displayed. This happens regardless of which of my Android devices I use (S10+ and TabS). Sometimes I recognise which advertisements it is trying to display, but the seconds do not count down. I have never had problems with other games that follow the same advertising principle. If you could see ads six times per game, but sometimes don't even make it, that's annoying. Restarting the programme and waiting for the first 20 seconds often helps, but not always and does not guarantee the next advertisements. |
(0001918)
Socks 2021-12-30 08:44 |
I am in and remain in a very similar boat. For me it only started with the Android update before last. I mistakenly thought a conversation with the dev about it meant a fix had been applied their end but I was wrong (sorry!). I've tried everything, can't get it to work so I am basically abandoning the thought of getting those bonuses and Lucky Shots. A real shame because I am at 496 ads, 4 away from the big bonus! I'll move to playing on my laptop more I think, it's less depressing not being able to get the ads to work. I am hugely frustrated and disappointed for me and dev- yes I like the bonuses but I like being able to contribute to the game's cost too. |
(0001947)
therainycat 2022-01-31 01:16 |
Please make sure you are running version 1.8.6+ |
(0001977)
lammmas 2022-03-11 00:08 |
Recently installed for the first time. Thought ads buttons weren't implemented, because they never work. I'm on R.1.8.6 build 182, Android 12 on Pixel 6 |
(0002041)
therainycat 2022-09-01 18:56 (Last edited: 2022-09-01 18:57) |
Well looks like it is a big issue and, unfortunately, I'm unable to fix it (this issue is caused by 3rd party ad library). Infinitode 2 uses AdMob to serve rewarding ads and it simply says that there are no ads to show. Another solution is to use some other ad library but most / all of them tend to serve just awful or abusive ads. There's just no good solution for this issue. I thought of implementing something like "get bonuses for ads without watching them for 1 month" thing for $3 just because ads simply refuse to work and I've already tired to search for a solution, but I understand that many players love ads because they are free and payments won't make any sense. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2002 | [Infinitode 2] Infinitode 2 | trivial | always | 2022-01-27 20:25 | 2023-03-28 22:25 |
Reporter: | EuphoRowan | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | none | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Profile display adds margin for second row of badges before you have enough for a second row | ||||
Description: |
Very, very low priority UI thing: At 7 unique badge types earned, there is a gap in the profile (presumably to make space for a second row of badges) that doesn't exist with only 6 badges. I'm guessing the "extra row" should actually appear upon collection of the 8th unique badge type. |
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Tags: | |||||
Steps To Reproduce: |
Compare 6-badge vs 7-badge profiles |
||||
Additional Information: | |||||
Attached Files: |
Screenshot_20220127-101027~3.png (52,828 bytes) 2022-01-27 20:25 https://tracker.prineside.com/file_download.php?file_id=927&type=bug Screenshot_20220127-101058~3.png (42,585 bytes) 2022-01-27 20:25 https://tracker.prineside.com/file_download.php?file_id=928&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2137 | [Infinitode 2] Infinitode 2 | major | always | 2022-08-26 23:05 | 2023-03-18 15:40 |
Reporter: | ZiHeLL | Platform: | any | ||
Assigned To: | therainycat | OS: | any | ||
Priority: | normal | OS Version: | any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | [1.8.7] XP modifiers give less XP than claimed | ||||
Description: |
XP modfiers cannot trigger more than once a frame per miner they are attached to. This means at 1800+ mining speed, XP modifier will produce less XP than it should. |
||||
Tags: |
Bug, Impossible scores, Leaderboards, Modifiers |
||||
Steps To Reproduce: |
Get a miner with over 1800 total speed (preferably way higher than 1800), connect it to a tower with an XP modifier. |
||||
Additional Information: |
Since this issue did not exist on 1.8.6 and prior, and this value (900+ speed with double speed time) can be reached in normal mode (100% density Scalar, 3+ mining modifiers, level 5 miner, 10 overloads), it affects leaderboards. |
||||
Attached Files: | |||||
Notes | |
(0002055)
Michael Ganzer 2022-09-06 23:21 |
I highly recommend the status of this ticket to be visible for unregistered users (had to register + login bc I wanted to report it as well). I reduced gameplay to dailies, already, bc stepping up the leaderboard is affected significantly. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2173 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2022-11-25 23:38 | 2023-03-18 15:14 |
Reporter: | Sammy6888 | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | low | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Sniper makes a giant beam of light when turning on bullets. | ||||
Description: |
When you hit the button to turn on bullets, sniper makes a giant white beam and lags the game a tiny bit. This only lasts for about 3 seconds. |
||||
Tags: |
Sniper (Tower) |
||||
Steps To Reproduce: |
Turn off bullets, kill a bunch of enemies, then turn on bullets. |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
3B44AFAD-9A09-4524-B365-C79C76B95FE5.jpeg (1,499,695 bytes) 2022-11-25 23:38 https://tracker.prineside.com/file_download.php?file_id=999&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2136 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2022-08-26 12:04 | 2023-03-18 15:03 |
Reporter: | SprylosHD | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | [1.8.7] Gauss refuses to rotate | ||||
Description: |
During a single 6.3 game gauss has refused to rotate many times for seemingly no reason. Example shown in this video: Replay ID: R-QXEG-3NS3-KJJX64 |
||||
Tags: |
Bug |
||||
Steps To Reproduce: |
See replay/video |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0002034)
kraifwraith 2022-08-28 08:24 |
Ive seen gauss shoot up to about 5 times before rotating |
(0002035)
EuphoRowan 2022-08-28 21:45 |
it looks to me like the rotation is only being allowed when the actually consumed resources for the upcoming shot meets the resource requirement exactly rather than going over |
(0002050)
CalmSteel 2022-09-04 03:11 |
I've been testing this, and if your miners aren't empty its complete RNG when gauss turns. |
(0002059)
Kradox 2022-09-27 20:52 |
Taken random number of times for mine to rotate at times then other times it is fine. |
(0002076)
Midipopo 2023-01-29 00:47 |
I've noticed the more I level it the less likely it will move and if it has multiple Miners beside it I'm better off selling the Gauss and buying it again for it to move. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1832 | [Infinitode 2] Infinitode 2 | tweak | always | 2021-08-06 21:54 | 2023-03-18 15:03 |
Reporter: | Dth | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | Sell for prestige visual bug | ||||
Description: |
When marking a base for selling for prestige, the last value is not displayed if there are X abilities (depends on the scale) and the scroll is not yet available. In my example UI scale = 91%. |
||||
Tags: |
UX/UI/Visual |
||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
1.jpg (208,268 bytes) 2021-08-06 21:54 https://tracker.prineside.com/file_download.php?file_id=857&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1800 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2021-07-06 12:54 | 2023-03-18 12:09 |
Reporter: | omega | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | profile and pause button overlap eachother | ||||
Description: |
profile and pause button overlap |
||||
Tags: | |||||
Steps To Reproduce: |
(only work if your account earned xp after ending lvl) |
||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
Screenshot_20210706-164225_Infinitode_2.jpg (165,634 bytes) 2021-07-06 12:54 https://tracker.prineside.com/file_download.php?file_id=826&type=bug |
||||
Notes | |
(0001706)
omega 2021-07-06 12:54 |
forgot to include example image |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1778 | [Infinitode 2] Infinitode 2 | tweak | have not tried | 2021-06-25 09:10 | 2023-03-18 11:48 |
Reporter: | EuphoRowan | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | low | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | "Excess" tower XP display is actually showing total tower XP rather than amount over the max. | ||||
Description: |
The new 1.8.3 feature to display excess tower Xp for max leveled tower is instead showing the total XP of the tower. So after reaching level 20 in Normal, the player would initially expect to see +0 as the excess, but instead will immediately see +8900 (for Tesla as seen on the screenshot attached). |
||||
Tags: | |||||
Steps To Reproduce: |
Level tower to 19 and observe it carefully as it gains just enough experience to reach level 20, noting the initial displayed "+" excess. |
||||
Additional Information: | |||||
Attached Files: |
Screenshot_20210623-095653~2.png (242,778 bytes) 2021-06-25 09:10 https://tracker.prineside.com/file_download.php?file_id=812&type=bug |
||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2163 | [Infinitode 2] Infinitode 2 | minor | always | 2022-10-28 16:08 | 2023-03-18 00:02 |
Reporter: | ZiHeLL | Platform: | Mobile, potentially Any | ||
Assigned To: | therainycat | OS: | Android, potentially Any | ||
Priority: | low | OS Version: | Any | ||
Status: | confirmed | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | |||||
Summary: | [1.8.7] Permanent white circles in UI, again | ||||
Description: |
White circle animation can be forced to stay permanently using touchscreen inputs in Inventory. |
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Tags: |
Bug, UX/UI/Visual |
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Steps To Reproduce: |
1) Long press item one, causing the animation to appear; |
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Additional Information: | |||||
Attached Files: |
image.png (435,161 bytes) 2022-10-28 16:08 https://tracker.prineside.com/file_download.php?file_id=996&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2049 | [Infinitode 2] Infinitode 2 | major | always | 2022-03-13 09:30 | 2023-03-18 00:02 |
Reporter: | DSElectro14 | Platform: | Any | ||
Assigned To: | therainycat | OS: | Any | ||
Priority: | normal | OS Version: | 1.8.x | ||
Status: | confirmed | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | Problems with Tesla's Ultimate | ||||
Description: |
There are 2 problems that I found while using Tesla's Ultimate Skill. Below is a list of problems encountered:
|
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Tags: |
Quests, Tesla (Tower), Tower abilities |
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Steps To Reproduce: |
Step 1: Place a Tesla and bring it to LVL 20 |
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Additional Information: |
It's best to have Tesla placed far from the portal and on the Damage Platforms (e.g. Level 5-1) to reproduce this. The LVL 10 Skill can form Electric Orbs. Keep in mind that you may need to place other towers for enemies that Tesla can't target. For Enemies Killed specifically, it can also be done on the custom maps by observing the kill count on the tower menu. My theory for why this happens is that the Electric Orbs from Tesla is similar to the Ball Lightning Ability, since they act the same. I can suggest that having different colors for those two can help determine which is from what (like Yellow Orbs if it is from the ability, and Indigo Orbs if it is from Tesla), and probably have different codes for them. |
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Attached Files: | |||||
Notes | |
(0001980)
Ldream 2022-03-13 10:22 |
this problem is the same as issue#2022. |
(0001982)
DSElectro14 2022-03-13 13:27 |
Well, my suggestion is that the damage from Tesla's Electric Orbs should NOT count towards the requirement for forming a new orb, but should still count towards the Damage Dealt by tower AND Enemies Killed by tower quests. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1701 | [Infinitode 2] Infinitode 2 | minor | always | 2021-05-27 11:23 | 2023-03-18 00:01 |
Reporter: | SteelPh0enix | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | confirmed | Product Version: | |||
Product Build: | Resolution: | open | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | |||
Target Version: | 1.9.0 (Season 3) | ||||
Summary: | Leaderboard % label glitches in-game | ||||
Description: |
The leaderboard % label is glitched. It goes from 100% to 1% until i hit place 0000276:0000200/8350, and then rolls back to 3%. At the same time, the next-to-beat score counter changes it's behaviour from counting the score to next % of players, to counting the score to next player on the leaderboard. While i think that the latter is expected and normal behaviour, the former is definitely a bug. After encountering bug for the first time, i've started a playthrought on the same level again and recorded it, successfully reproducing the issue: https://www.youtube.com/watch?v=VCDLuqjkSck&t=609s |
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Tags: | |||||
Steps To Reproduce: |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0001590)
SteelPh0enix 2021-05-27 11:25 |
Quick comment, since there's something wrong or unexpected with how the bug tracker handles the |
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ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2188 | [Infinitode 2] Infinitode 2 | crash | always | 2023-01-02 03:29 | 2023-03-17 23:58 |
Reporter: | harakat | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | Boss tile dev mode level editor freeze | ||||
Description: |
Entering the level editor while having a custom boss tile on the field twice or playing the level then entering the level editor will cause the game to freeze and require a restart |
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Tags: |
Crash |
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Steps To Reproduce: |
1-Put a custom boss tile |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
Notes | |
(0002069)
harakat 2023-01-02 23:35 |
Uhh so after messing around for sometime i realized that it only happens with certain levels like 1.4 |
(0002074)
harakat 2023-01-24 20:21 |
Actually this is all wrong |
(0002095)
therainycat 2023-03-17 11:46 |
It is a known issue and you are right - it is related to the pre-built tower on a custom map. There's a small bug in the code - the tower "caches" the tile it was placed on and the tile "caches" the tower at the same time (so they both are aware of each other) but I've missed that second step for the map editor. It should fix itself once you re-load the map from the disk (by restarting the game). That's what Dev mode gives you - extra features, none of which are properly tested out |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2178 | [Infinitode 2] Infinitode 2 | crash | sometimes | 2022-12-09 13:04 | 2023-03-17 23:49 |
Reporter: | Proxxy10 | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | high | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | Sometimes crashes | ||||
Description: |
I can't say exactly why it is being played, maybe something with clicks, several in a row at the same time |
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Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
IMG_20221104_231155.jpg (290,531 bytes) 2022-11-04 22:14 https://tracker.prineside.com/file_download.php?file_id=1002&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2164 | [Infinitode 2] Infinitode 2 | crash | always | 2022-10-30 11:39 | 2023-03-17 23:46 |
Reporter: | ZiHeLL | Platform: | Any | ||
Assigned To: | therainycat | OS: | Any | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | [1.8+] Selecting, Selling and Prestiging items you don't own | ||||
Description: |
Long-press selected items don't become de-selected after selling/using the entire stack outside of inventory, making it possible to sell or prestige them from inventory again. This doesn't have any effect of economy as both will not give any resources, but prestiging an empty stack does crash the game instantly. |
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Tags: |
Crash, Glitch, Items |
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Steps To Reproduce: |
1) Select an item via A hotkey, or long press&hold |
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Additional Information: | |||||
Attached Files: |
image.png (261,546 bytes) 2022-10-30 11:39 https://tracker.prineside.com/file_download.php?file_id=997&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2161 | [Infinitode 2] Infinitode 2 | text | always | 2022-10-23 16:30 | 2023-03-17 23:39 |
Reporter: | EpicDima | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | Incorrect text at the freezing tower | ||||
Description: |
The parameter Poison prolongation is written as a number per second, although it should be a percentage (as written in the wiki) |
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Tags: |
Freezing (Tower) |
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Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2155 | [Infinitode 2] Infinitode 2 | text | always | 2022-10-02 18:55 | 2023-03-17 23:32 |
Reporter: | Cinex | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | low | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | "Smooth music" option uses the wrong description | ||||
Description: |
"Smooth music" option in the settings uses the description of another, removed feature - cached music. |
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Tags: |
Text |
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Steps To Reproduce: | |||||
Additional Information: | |||||
Attached Files: |
obraz_2022-10-02_175426456.png (16,685 bytes) 2022-10-02 18:55 https://tracker.prineside.com/file_download.php?file_id=994&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2135 | [Infinitode 2] Infinitode 2 | tweak | always | 2022-08-25 10:25 | 2023-03-17 23:27 |
Reporter: | Experienced Player | Platform: | |||
Assigned To: | therainycat | OS: | |||
Priority: | none | OS Version: | |||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | When using a research token for teh dev mode research, there want be a warning about the dev mode | ||||
Description: |
Very minor bug but if you use a research token for the dev mode research you will only have to confirm that you want to use the token, but you are not warned about the dev mode. |
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Tags: |
Text |
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Steps To Reproduce: |
Just complete all requirements you need to unlock teh dev mode research and then use a research token for this research. |
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Additional Information: | |||||
Attached Files: | |||||
There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2089 | [Infinitode 2] Infinitode 2 | minor | always | 2022-05-14 12:24 | 2023-03-17 23:23 |
Reporter: | Ldream | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | low | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | Stack of teleport and tiles description | ||||
Description: |
the teleport incorrectly disposed. |
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Tags: | |||||
Steps To Reproduce: |
1.Select a teleport (it will show its information) |
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Additional Information: |
picture attached in note. |
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System Description | |||||
Attached Files: |
bug_1.png (455,113 bytes) 2022-05-14 12:24 https://tracker.prineside.com/file_download.php?file_id=962&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2076 | [Infinitode 2] Infinitode 2 | minor | sometimes | 2022-04-29 00:32 | 2023-03-17 23:20 |
Reporter: | peepsalot | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | normal | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | |||||
Summary: | Quests show false completion immediately after level end | ||||
Description: |
I think this happens if you complete one (non "Defeat waves") quest, but not the other. It seems that it just shows completion of both even though its not true. In the following screen which shows the loot per quest etc., only one of the quests is listed. Screenshots attached. |
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Tags: | |||||
Steps To Reproduce: | |||||
Additional Information: | |||||
System Description | |||||
Attached Files: |
Screenshot from 2022-04-28 16-16-42.png (306,693 bytes) 2022-04-29 00:32 https://tracker.prineside.com/file_download.php?file_id=957&type=bug Screenshot from 2022-04-28 16-16-51.png (340,326 bytes) 2022-04-29 00:32 https://tracker.prineside.com/file_download.php?file_id=958&type=bug Screenshot from 2022-04-28 16-29-21.png (380,478 bytes) 2022-04-29 00:32 https://tracker.prineside.com/file_download.php?file_id=959&type=bug |
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There are no notes attached to this issue. |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
1864 | [Infinitode 2] Infinitode 2 | minor | have not tried | 2021-09-15 20:47 | 2023-03-17 22:43 |
Reporter: | EuphoRowan | Platform: | Mobile | ||
Assigned To: | therainycat | OS: | Android | ||
Priority: | low | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.6 | ||
Target Version: | |||||
Summary: | Replay invalidates in-progress run if you let replay finish | ||||
Description: |
When you have an in progress game, then pause and go out to the menu and start a replay of an old game, normally you can exit the replay and then go back to your current game again. If you let the replay go to completion, however, without exiting before the end, then your current in progress game will be lost. |
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Tags: | |||||
Steps To Reproduce: |
See description |
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Additional Information: |
None |
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System Description | |||||
Attached Files: | |||||
Notes | |
(0001949)
EuphoRowan 2022-02-03 20:26 |
I think you said this was fixed in 1.8.6, so it can be closed now |
View Issue Details | |||||
ID: | Category: | Severity: | Reproducibility: | Date Submitted: | Last Update: |
2138 | [Infinitode 2] Infinitode 2 | minor | always | 2022-08-28 16:26 | 2023-03-17 20:57 |
Reporter: | Cinex | Platform: | Desktop | ||
Assigned To: | therainycat | OS: | Windows | ||
Priority: | low | OS Version: | Any | ||
Status: | resolved | Product Version: | |||
Product Build: | Resolution: | fixed | |||
Projection: | none | ||||
ETA: | none | Fixed in Version: | 1.8.8 | ||
Target Version: | 1.8.8 | ||||
Summary: | [1.8.7] Game still reacts to hotkeys while typing in the dev console | ||||
Description: |
When typing commands into the dev console, the game still reacts to hotkeys, which may lead to an accidental placement / deletion of a tower, calling the next wave, toggling detailed mode, hiding important UI elements, etc. |
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Tags: |
Windows |
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Steps To Reproduce: |
Start a new game, select a tile, open the dev console, type random stuff. |
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Additional Information: | |||||
System Description | |||||
Attached Files: | |||||
There are no notes attached to this issue. |