View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2281 [Infinitode 2] Infinitode 2 minor always 2023-11-20 00:53 2023-11-20 10:30
Reporter: Duck Platform: Mobile  
Assigned To: OS: Android  
Priority: normal OS Version: Any  
Status: new Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Flame tower bug
Description:

The flame tower does not show the attack . It did show when I first installed , once I did some research on it and play any level it does nnot show the flame attack. The tower still attacks and does damage , I just cannot see the animation for the attack, its been like this for the majority of the time I have played this game

Tags:
Steps To Reproduce:

Every single game it does this , it only started after I did some flame tower research upgrades

Additional Information:

Game is awesome �

System Description
Attached Files:
Notes
(0002162)
omega   
2023-11-20 08:42   

check if you had particles turned off

(0002163)
Duck   
2023-11-20 10:30   

Thank You, Fixed issue, A description in the options menu to describe what draw particles means would help a lot, I could have fixed issue myself without using forum, I must have knocked it off by mistake and never realised.


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2280 [Infinitode 2] Infinitode 2 minor unable to reproduce 2023-11-18 01:20 2023-11-18 01:20
Reporter: Kitakot Platform:  
Assigned To: OS:  
Priority: low OS Version:  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Bugged real playing time statistic
Description:

"Real playing time" statistic shows abnormal values: 00:00 for "All time" and 596523 hours for "Max per game". Developer mode research is impossible.

Tags:

Bug, Research

Steps To Reproduce:

Unknown

Additional Information:

Log ID: GCV8UH

Attached Files: image.png (228,650 bytes) 2023-11-18 01:20
https://tracker.prineside.com/file_download.php?file_id=1076&type=bug
png

image-2.png (226,171 bytes) 2023-11-18 01:20
https://tracker.prineside.com/file_download.php?file_id=1077&type=bug
png

image-3.png (380,740 bytes) 2023-11-18 01:20
https://tracker.prineside.com/file_download.php?file_id=1078&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2277 [Infinitode 2] Infinitode 2 minor always 2023-10-26 09:53 2023-10-26 09:53
Reporter: Tanakkara Platform: Mobile  
Assigned To: OS: Android  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Max number of waves not actual
Description:

My reached Max number of Waves is not correct

Tags:
Steps To Reproduce:
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2276 [Infinitode 2] Infinitode 2 major always 2023-10-22 16:21 2023-10-22 16:21
Reporter: ZiHeLL Platform: Any  
Assigned To: OS: Any  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Indonesian localization is not functional
Description:

ID locale is missing "account_has_no_statuses" line, making it completely bugged. It cannot be selected, and will sometimes crash the game completely.

Tags:

Bug, Crash, Translation / i18n

Steps To Reproduce:

Select Indonesian language.

Additional Information:

Might be missing more than one line

Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2275 [Infinitode 2] Infinitode 2 crash always 2023-10-16 11:07 2023-10-17 05:02
Reporter: drop_lzh Platform: Desktop  
Assigned To: OS: Windows  
Priority: immediate OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Archive lost
Description:

Archive lost
I remember playing it before, it should be before 2021, and the account level is also very high, but the previous archive is gone, can you help me get it back?

I uploaded a picture of my game in the attachment

ID: Drop_Lzh
playerid: U-U4H5-WD79-JRDPMT

Tags:
Steps To Reproduce:
Additional Information:
System Description
Attached Files: 1.png (318,422 bytes) 2023-10-16 11:07
https://tracker.prineside.com/file_download.php?file_id=1070&type=bug
2.png (91,538 bytes) 2023-10-16 11:07
https://tracker.prineside.com/file_download.php?file_id=1071&type=bug
png

3.png (100,852 bytes) 2023-10-16 11:07
https://tracker.prineside.com/file_download.php?file_id=1072&type=bug
png
Notes
(0002160)
omega   
2023-10-17 05:02   

try sending a mail to [email protected]


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2274 [Infinitode 2] Infinitode 2 minor N/A 2023-10-15 19:04 2023-10-16 10:40
Reporter: MrKimkimora Platform: Desktop  
Assigned To: OS: Windows  
Priority: low OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Translation to russian bug for 21 and 72 clues
Description:

"Multishot tower" from 21't clue was not translaten.
For 72'nd clue. This is not "мольберт" (easel), this is "палитра" (pallete).

Tags:

Translation / i18n

Steps To Reproduce:

Read clues.

Additional Information:
System Description
Attached Files: изображение.png (17,937 bytes) 2023-10-15 19:04
https://tracker.prineside.com/file_download.php?file_id=1068&type=bug
png

изображение-2.png (24,599 bytes) 2023-10-15 19:04
https://tracker.prineside.com/file_download.php?file_id=1069&type=bug
png
Notes
(0002158)
omega   
2023-10-16 06:01   

you can fix this at https://infinitode.prineside.com/?m=translate

(0002159)
MrKimkimora   
2023-10-16 10:40   

Thanks! For multishot tower I've reported.
But 72'th clue is not translating mistake (as I thought), there is easel (not pallete) initially.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2273 [Infinitode 2] Infinitode 2 minor always 2023-10-14 10:08 2023-10-14 10:12
Reporter: MRPlazma Platform: Mobile  
Assigned To: OS: Android  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Where is my quality tickets?
Description:

Today my daily loot was quality ticket. I done it. But there is no q. ticket.
2 days ago i got 2 q. tickets as earning of a level. But they are also missing
Please fix it i need q tickets

Tags:

Items

Steps To Reproduce:
Additional Information:

My account in game is
MRPlazma

System Description
Attached Files: Screenshot_2023-10-14-10-05-22-466_com.prineside.tdi2.jpg (394,802 bytes) 2023-10-14 10:08
https://tracker.prineside.com/file_download.php?file_id=1065&type=bug
Screenshot_2023-10-14-10-05-13-665_com.prineside.tdi2.jpg (389,510 bytes) 2023-10-14 10:08
https://tracker.prineside.com/file_download.php?file_id=1066&type=bug
IMG_20231014_101221.jpg (25,991 bytes) 2023-10-14 10:12
https://tracker.prineside.com/file_download.php?file_id=1067&type=bug
jpg
Notes
(0002157)
MRPlazma   
2023-10-14 10:12   

My account details


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2272 [Infinitode 2] Infinitode 2 crash always 2023-10-13 16:40 2023-10-13 16:40
Reporter: HatFrog Platform: Desktop  
Assigned To: OS: Windows  
Priority: low OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Crash on map restart using enter key.
Description:

On any map at any point of progression into the level, pausing, clicking "restart" and pressing the enter key will cause the game to crash instantly.
On reopening the game the map map will have been ended.

Tags:
Steps To Reproduce:
  • Start any map
  • Pause the game via "Escape" key or top left pause button
  • Click "Restart"
  • Press "Enter" key
  • Crash
Additional Information:

Had other users do the same steps to confirm it's not just my client.
Clicking the checkmark to confirm restart works normally.

System Description
Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2271 [Infinitode 2] Infinitode 2 minor have not tried 2023-10-10 18:22 2023-10-10 18:22
Reporter: berger12345 Platform:  
Assigned To: OS:  
Priority: normal OS Version:  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: New Platforms
Description:

I think a Platform that randomly switches the Powerups
evry 5/7/10 seconds
or a Platform where you can change the Powerup when you need another one
you place it with the exp powerup and when your Tower is max lvl you switch it to a dmg powerup

Tags:
Steps To Reproduce:
Additional Information:
Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2270 [Infinitode 2] Infinitode 2 minor always 2023-09-27 10:10 2023-09-27 10:10
Reporter: Ldream Platform:  
Assigned To: OS:  
Priority: high OS Version:  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Laser 3rd skill makes charge longer than normal
Description:

Suppose the laser will charge in 1 second and then upgrade the 3rd ability of laser after it attacks, the next charge will become longer than 1 second.
And the 2nd next charge will become normal again.

Tags:
Steps To Reproduce:

1.Build a laser
2.Upgrade the 3rd of laser

Additional Information:

Probabaly reason:
Laser battery capacity is a value A, and charging speed is calculated by laser battery capacity_A,cauesd it is a % value, may be called B
Another value C is set to count whether charge is over.
install 3rd ability ==> laser battery capacity_A*=3 and charging speed_B don't change.
then in update=function()
C+=charging speed_B,
if C>laser battery capacity_A then C=0, and laser attack
in the next loop:
charging speed_B is calculated again so it becomes normal.

Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2267 [Infinitode 2] Infinitode 2 minor always 2023-08-21 00:40 2023-08-21 00:41
Reporter: Ivanchochicken Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Using "Map size" research above lvl 10 in normal mode
Description:

In the pictures (I can't record a video in Nvidia since that is over the 2097kb size) I can use the map size at lvl 12 (26x26 tiles) whilst in Normal mode, where maximum is lvl 10 (24x24). This way people can benefit of the bigger map without having to deal with the higher difficulty enemies.

Tags:

Custom maps

Steps To Reproduce:
  1. Create a custom map in Endless mode
  2. Switch to Normal mode
  3. Play the map
Additional Information:

This isn't game-breaking, since to replicate this issue you need to have Endless mode unlocked, and by that point it is better to farm in 6.3 anyway.

System Description
Attached Files: image.png (846,590 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1059&type=bug
image-2.png (397,274 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1060&type=bug
image-3.png (282,384 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1061&type=bug
image-4.png (549,891 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1062&type=bug
image-5.png (147,367 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1063&type=bug
png

image-6.png (800,301 bytes) 2023-08-21 00:40
https://tracker.prineside.com/file_download.php?file_id=1064&type=bug
Notes
(0002156)
Ivanchochicken   
2023-08-21 00:41   

Works for every platform


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2266 [Infinitode 2] Infinitode 2 minor unable to reproduce 2023-08-19 08:21 2023-08-19 08:21
Reporter: Tys Platform:  
Assigned To: therainycat OS:  
Priority: normal OS Version:  
Status: feedback Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Re-login after player taps on the Exit button in the main menu
Description:

Players have provided feedback that they need to log in again every time they click on the exit button

Tags:
Steps To Reproduce:

(Unable to reproduce)

  1. Click on the Exit button
  2. Start the game, see a login form
Additional Information:

Please modify the exit button on Android to redirect to the user's personal profile instead

Attached Files:
Notes
(0002155)
therainycat   
2023-06-09 13:29   

Need a steps to reproduce this issue consistently.
I believe the Exit button is not related to this issue because it does exactly the same as a regular exit from the app by the means of Android OS.
Additionally, logs can be usefull to better understant the case of this issue (Settings -> Send logs -> Paste log ID in the comments)


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2265 [Infinitode 2] Infinitode 2 major always 2023-08-16 09:22 2023-08-16 09:22
Reporter: person_with_cheese Platform: Mobile  
Assigned To: OS: iOS  
Priority: high OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Base and portal in custom maps not appearing
Description:

In custom maps, I deleted the base and portal items but could not get it back; it didn't appear in the inventory at all. I tried logging in but it still didn't work. I don't know if there something that I am missing since I am new to custom maps, but I hope this situation can be resolved.

Tags:
Steps To Reproduce:

Making a new map or deleting the original one won't work; for every time I make a new map, there is no base or portal in the inventory.

Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2263 [Infinitode 2] Infinitode 2 tweak always 2023-08-13 04:11 2023-08-13 04:13
Reporter: Leomathguy Platform: Mobile  
Assigned To: OS: iOS  
Priority: low OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Tower upgrades that change the barrel don’t change the firing animation
Description:

For towers that have an upgrade that changes the barrel (long barrel for cannon, sniper or nanoparticles for gauss) the bullet/fire animation still comes out from where the old barrel exit was.

So for sniper, the fire is where the default barrel ends, or on cannon the bullet exits not at the long barrel exit, but at the default barrel exit, clipping through the long barrel

Tags:

Cannon (Tower), Gauss (Tower), Sniper (Tower)

Steps To Reproduce:

Place cannon/sniper down (or other towers with barrel elongation)
Use long barrel or equivalent
Slow down the game to 1x speed
The bullet/fire animation clips though the long barrel

Additional Information:
System Description
Attached Files: IMG_7534.jpeg (26,965 bytes) 2023-08-13 04:11
https://tracker.prineside.com/file_download.php?file_id=1057&type=bug
jpeg

IMG_7533.jpeg (31,376 bytes) 2023-08-13 04:11
https://tracker.prineside.com/file_download.php?file_id=1058&type=bug
jpeg
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2251 [Infinitode 2] Infinitode 2 minor always 2023-07-16 10:10 2023-08-04 15:46
Reporter: Sandwichedpizza Platform: Mobile  
Assigned To: OS: Android  
Priority: low OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Resources ui became invisible after using the new research button in the losing screen
Description:

I don't know if this is also affected on desktop or ios because I never had those version (I only have the mobile version)

Tags:

UX/UI/Visual

Steps To Reproduce:

After losing or wining the level, press the newly added research button to go research. Looking at the top right the ui for resources and money is gone. You can fix it by going back into the main menu and pressing the research button again at the menu.

Sorry for broken and bad English

Additional Information:

I'm so angry �����

�� was here

System Description
Attached Files: Скриншот 04-08-2023 154429.png (341,348 bytes) 2023-08-04 15:46
https://tracker.prineside.com/file_download.php?file_id=1056&type=bug
Notes
(0002148)
F-2 Art   
2023-08-04 15:46   

Win-10 player, I confirm the existence of the bug


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2259 [Infinitode 2] Infinitode 2 minor always 2023-08-03 20:07 2023-08-03 20:08
Reporter: F-2 Art Platform:  
Assigned To: OS:  
Priority: low OS Version:  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Incorrect interface at startup
Description:

If during the loading of the game go to any other window (leaving the game loading in the background), then when entering the game after launching we have a visual interface bug that is solved only by restarting the game)

Tags:

Startup, Texture, Windows

Steps To Reproduce:

1) Start the game.
2) Go to any window by alt+tab until the menu is fully loaded (Immediately after startup or while loading)
3) Return by alt+tab (or click the icon in the panel) after the music plays (this usually means the game has loaded).

= We have a bug that doesn't reset . (At least I haven't found a way to reset the bug while in the game).

Additional Information:

The bug works only if you minimize the game before it is fully loaded. Unpleasant bug if you run the game while doing something and in order not to waste time you want to minimize it before it is fully loaded.

Attached Files: Скриншот 03-08-2023 194301.png (467,280 bytes) 2023-08-03 20:08
https://tracker.prineside.com/file_download.php?file_id=1055&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2258 [Infinitode 2] Infinitode 2 text N/A 2023-08-03 19:02 2023-08-03 19:02
Reporter: Phalensis Platform:  
Assigned To: OS:  
Priority: none OS Version:  
Status: new Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Typos in Terms and Conditons
Description:

There are two typos in Terms and Conditions.
They are located in "Our part and responsabilities" paragraph
First typo is "Inssue Tracker" (very noticeable because the text is blue)
Second typo is "sould"

Tags:
Steps To Reproduce:
Additional Information:
Attached Files: Screenshot_20230803-174952_Samsung Internet.jpg (279,390 bytes) 2023-08-03 19:02
https://tracker.prineside.com/file_download.php?file_id=1054&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1797 [Infinitode 2] Infinitode 2 minor sometimes 2021-07-05 21:50 2023-08-02 12:53
Reporter: mrgimp138 Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: high OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.9.0 (Season 3)  
Summary: Basic ult cloned xp can provide much higher levels to gauss self improvement
Description:

It is possible for gauss to have far higher damage via self improvement when the experience is transferred to it via the basic ult. There are sometimes a few frames in between when the tower is cloned and the xp is transferred during which if you select self improvement on the gauss you can have it provide way more bonus damage than it should. I have had 364,184% bonus damage from self improvement without Gauss having ever fired a shot which when getting full mods to it can do over 3 trillion damage.

Tags:
Steps To Reproduce:
  1. Build a basic tower and feed it with exprerience, ideally with mining/xp mods.
  2. Pause the game.
  3. Place a gauss tower and then clone it while the game is still paused.
  4. On the cloned gauss tower, select self-improvement without taking any other actions.
Additional Information:
System Description
Attached Files: Gauss-Basic-bazillion.PNG (1,375,820 bytes) 2021-07-05 21:50
https://tracker.prineside.com/file_download.php?file_id=824&type=bug
Notes
(0001708)
EuphoRowan   
2021-07-07 18:45   

It wasn't clear to me from reading this description alone, but after some discord conversation it seems that the issue is that the bonus damage levels apparently aren't scaling as they normally would (since the xp is applied all at once?)

(0001709)
EuphoRowan   
2021-07-07 18:50   

Dense also mentioned that patching this but would render some of the leaderboard scores unbeatable (I'd add that that's assuming no other mitigating scoring buffs were implemented to offset the difference)

(0001711)
therainycat   
2021-07-10 17:44   

Does anyone have a replay which reproduces this issue?

(0001714)
mrgimp138   
2021-07-10 21:02   

https://youtu.be/c2h23BtvMoM

As you can see in the video it is successful 3 out of 4 times.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1765 [Infinitode 2] Infinitode 2 minor always 2021-06-22 16:49 2023-08-02 12:24
Reporter: omega Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.9.0 (Season 3)  
    Target Version: 1.9.0 (Season 3)  
Summary: ball lightning (tower ability) hit fighter
Description:

ball lightning hit fighter despite dealing no damage to them unlike armored

Tags:
Steps To Reproduce:

tesla exp lvl 10
unleash the ball lightnings
let them hit fighter

Additional Information:
System Description
Attached Files:
Notes
(0001817)
EuphoRowan   
2021-12-07 19:41   

As far as the timing of when to fix this: correction of this buff should be considered a nerf, and thus occur during a seasonal change.

(0001832)
therainycat   
2021-12-19 19:20   

Not sure if it will be called a nerf - ball lightning deals zero damage, its efficiency should increase when the bug is fixed (it won't be wasted on Fighters that receive zero damage & can actually damage some other enemy)


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2252 [Infinitode 2] Infinitode 2 minor have not tried 2023-07-18 12:18 2023-07-31 18:58
Reporter: Phalensis Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: feedback Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Glitch: how to easily win the wave that comes after a boss.
Description:

Here is a glitch that happens when I call the next wave before a boss is defeated.

Tags:

Bosses, Bug, Glitch

Steps To Reproduce:

Map: pick or create a map with a boss wave

  1. Don't auto call waves
  2. Fight the boss
  3. Wait until the boss has little HP (play frame by frame)
  4. Call next wave
  5. Watch the enemies of the next wave
    {Some enemies spawn, but other are instantly defeated and yield coins}
Additional Information:

In these pictures, only one jet spawns, the others are coins.

System Description
Attached Files: VideoCapture_20230718-105808.jpg (323,849 bytes) 2023-07-18 12:18
https://tracker.prineside.com/file_download.php?file_id=1051&type=bug
VideoCapture_20230718-105814.jpg (247,338 bytes) 2023-07-18 12:18
https://tracker.prineside.com/file_download.php?file_id=1052&type=bug
jpg
Notes
(0002143)
therainycat   
2023-07-28 13:58   

Can you tell me which level / boss it is and what is the cance to reproduce it (on the other maps / with other bosses)?

(0002144)
SprylosHD   
2023-07-31 18:58   

This is the mobchain boss on level 4.8 and it works 100% of the time.
I was also able to reproduce it with stakey (and mobchain) on 6.2.


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2256 [Infinitode 2] Infinitode 2 minor have not tried 2023-07-31 18:38 2023-07-31 18:38
Reporter: sumrakcity Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: quest reward
Description:

Good time of day... I completed the task at level 3.2, received the award "damage + 4%", but I already had it, and this "damage + 4%" remained +4% and not +8%, because two awards are the same.... if it was so originally conceived that it was a postyshka in the second time, then simply remove from the awards for the second time
.....
Доброго времени суток... выполнил задание на уровне 3.2 , получил награду "урон +4%", но она уже была у меня, и этот "урон +4%" так и остался +4% а не +8%, ведь две награды же.... если же это так задуманно изначально что это постышка во второй раз, то просто напроста убрать из наград во второй раз

https://i.imgur.com/kbDywK7.png

Tags:
Steps To Reproduce:
  1. log in to the game.
  2. run level 3.2
  3. complete the Task "Resources received (xxx)" at level 3.2
  4. make sure that the second time the two awards do not add up
    ......
    1.зайти в игру.
  5. запустить уровень 3.2
    3.пройти Задание "Ресурсов получено (ххх)" на уровне 3.2
  6. убедиться что во второй раз две награды не складываются
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2249 [Infinitode 2] Infinitode 2 block sometimes 2023-07-15 14:53 2023-07-15 14:53
Reporter: Slv1969 Platform: Mobile  
Assigned To: OS: Android  
Priority: normal OS Version: Any  
Status: new Product Version: 1.9.0 (Season 3)  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Loot bonus adverts not loading in custom maps
Description:

On custom maps created over the past 3 months or so (Inc after the most recent update) when clicking on the bonus loot from the pause screen, the bonus advert doesn't play. The button when pressed is unresponsive. These are maps created to farm loot and be sold.

In custom maps I use to farm bit dust (created longer ago) the button does work.

Tags:

Ad Rewards

Steps To Reproduce:

Create custom map
Play game in 900% endless
Pause
Press button to increase loot eg 5%
Button is non responsive

Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2248 [Infinitode 2] Infinitode 2 minor always 2023-07-15 13:55 2023-07-15 13:55
Reporter: A_Azart Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: the screen resolution does not change
Description:
  1. the screen resolution setting does not work
  2. nothing happens when applying the settings
Tags:

Settings

Steps To Reproduce:
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2247 [Infinitode 2] Infinitode 2 minor always 2023-07-13 15:46 2023-07-13 15:46
Reporter: Ldream Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Wave preview stuck in 10000 waves
Description:

After playing more than 10000 waves, the wave preview gets stuck at 10000 waves and doesn't continue to grow.

Tags:
Steps To Reproduce:

1.Start any level
2.Play until 10000+ wave
3.Click on wave button.

Additional Information:
System Description
Attached Files: Cache_-501cd14e117183b4(1).jpg (225,894 bytes) 2023-07-13 15:46
https://tracker.prineside.com/file_download.php?file_id=1049&type=bug
jpg
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2245 [Infinitode 2] Infinitode 2 minor always 2023-07-07 23:52 2023-07-08 16:45
Reporter: Cinex Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: [1.8.10] Pause menu's music player bugs
Description:
  1. Opening and closing the music player in pause menu will start playing the currently selected menu music, despite "Ignore map music" being off.
  2. Pressing "Esc" with the music player open will unpause the game without closing the music player.
Tags:

Music

Steps To Reproduce:
  1. Select a track in the music player as the default menu music.
  2. Play a level.
  3. Pause, open the music player and close it.
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2244 [Infinitode 2] Infinitode 2 minor always 2023-07-07 23:29 2023-07-07 23:29
Reporter: Cinex Platform: Desktop  
Assigned To: OS: Windows  
Priority: low OS Version: Any  
Status: new Product Version: 1.8.10  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: [1.8.10] Ability tickets and endless research
Description:

When using the ability tickets in normal mode, all abilities will only be refilled up to the normal research limit. If the player has 11+ ability count in endless mode, they have to use the tickets while in endless mode to fully refill their abilities.

Tags:

Abilities

Steps To Reproduce:
  1. Fully research the max ability count for any ability in endless mode.
  2. Use them up in a game.
  3. Switch to normal mode and use an ability ticket.
  4. Switch to endless mode and check your abilities.
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2241 [Infinitode 2] Infinitode 2 minor always 2023-07-06 22:57 2023-07-07 21:36
Reporter: ZiHeLL Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: low OS Version: Any  
Status: acknowledged Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Softllock - 0.4 Missing a lose condition
Description:

If you don't get enough money to buy a miner during the first waves, the game will neither progress nor end, causing a softlock.

Tags:

Bug, Tutorial

Steps To Reproduce:
  1. Select level 0.4
  2. Spam targeting options on the tower to leak one or more enemies during the waves before you have to build a miner.
Additional Information:
System Description
Attached Files:
Notes
(0002139)
therainycat   
2023-07-07 21:36   

I'm no longer sure if it's necessary to fix the bug with which someone wants to shoot himself in the foot so desperately


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2232 [Infinitode 2] Infinitode 2 minor always 2023-06-09 23:32 2023-07-07 21:33
Reporter: Cinex Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version:  
Summary: [1.8.9] Timer on game exit confirmation
Description:

The timer for the cloud save / load confirmation prompt can carry over to the game exit confirmation prompt.

Tags:

Bug, UX/UI/Visual

Steps To Reproduce:
  1. Go to your account tab and click on cloud save / load button.
  2. Cancel the prompt before the timer runs out.
  3. Try to exit the game.
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2243 [Infinitode 2] Infinitode 2 major always 2023-07-07 13:25 2023-07-07 15:16
Reporter: Ldream Platform:  
Assigned To: therainycat OS:  
Priority: normal OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version:  
Summary: [1.8.10 beta] Zecred Boss spawned at wave 1
Description:

Zecred Boss spawns only at wave 1 and doesn't spawn at wave 41,61...

Tags:
Steps To Reproduce:

just play zecred...

Additional Information:
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2236 [Infinitode 2] Infinitode 2 minor have not tried 2023-06-17 18:59 2023-07-07 14:50
Reporter: AlexVsoul Platform:  
Assigned To: therainycat OS:  
Priority: low OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version:  
Summary: achievements accomplishment by watching replays
Description:

I started a new game by saving on a new slot and resetting the progress, today I wanted to record an older LB attempt, but I didn't load my first game, I got 2 achievements done (1M Mdps & wave300) by watching a replay that's has nothing to do with the new game.

Tags:

Achievement

Steps To Reproduce:
  1. Complete an achievement.
  2. Save the game on a different slot.
  3. Reset Progress on the new saved game to start over from tutorials or level 1.1
    (i think the game needs to be closed and re-opened for the replays to show up, not sure how that works)
  4. Watch the old replay on the new game.
Additional Information:
Attached Files: image.png (85,215 bytes) 2023-06-17 18:59
https://tracker.prineside.com/file_download.php?file_id=1042&type=bug
png

image-2.png (138,304 bytes) 2023-06-17 18:59
https://tracker.prineside.com/file_download.php?file_id=1043&type=bug
png

image-3.png (64,049 bytes) 2023-06-17 18:59
https://tracker.prineside.com/file_download.php?file_id=1044&type=bug
png
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2242 [Infinitode 2] Infinitode 2 crash always 2023-07-07 01:04 2023-07-07 14:43
Reporter: ZiHeLL Platform: Any  
Assigned To: therainycat OS: Any  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version:  
Summary: [Any] Gem enemies crash the game with DBG_DRAW_ENEMY_PATHS = 1
Description:

If DBG_DRAW_ENEMY_PATHS is enabled, gems and other immobile enemies will crash the game immediately.

Tags:

Bug, Crash, Enemies

Steps To Reproduce:

1) Enable debug option DBG_DRAW_ENEMY_PATHS
2) Start level 6.1
3) Call wave 1

Additional Information:
Attached Files: image.png (131,785 bytes) 2023-07-07 01:04
https://tracker.prineside.com/file_download.php?file_id=1047&type=bug
png

image-2.png (85,474 bytes) 2023-07-07 01:04
https://tracker.prineside.com/file_download.php?file_id=1048&type=bug
png
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2004 [Infinitode 2] Infinitode 2 minor always 2022-01-28 23:43 2023-07-07 14:33
Reporter: edruid Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version:  
Summary: Overview of gains from game shows wrong amount after watching ad
Description:

After playing a game and watching an ad the total amount gained of each resource by the ad is added to each instance of the resource.

Tags:

Ad Rewards

Steps To Reproduce:

Play a game making sure to receive the same recourse from multiple sources (quest and mining for instance)
When the game ends note how much you receive of each resource
Watch ad to increase gains by 25%
Notice how in the updated gains overview each resource tile gained all of the total of that resource
In the next view the gains appear correctly

Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1924 [Infinitode 2] Infinitode 2 major N/A 2021-11-29 16:28 2023-07-07 14:14
Reporter: Cinex Platform:  
Assigned To: therainycat OS:  
Priority: low OS Version:  
Status: confirmed Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.8.10  
Summary: Clarity problems
Description:

A list of (most) things about the game that are not properly explained to the player:

✓ XP gain on level selection screen: not specified that it only affects profile XP

✓ Profile XP: never mentioned that it's only gained in Normal mode

✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends

✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned
Note: mentioned this in general hints and added a "holdable button" mark

✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to
Note: tooltip will show up near the button if player never used it (tutorial levels do not count) and is playing for at least 3 minutes. Also mentioned once again in general hints

✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them
Note: added some general hints about different modifier types. Tooltip will show up when player encounters the Modifiers tab for the first time

✓ Inventory: "hold to select" not mentioned
Note: added hints to the inventory's item info pane if no item is selected / inventory just op

✓ Custom maps: "drawing" mode for placing / removing tiles is only mentioned in old patch notesened
Note: added more detailed descriptions to the info overlay (big info button)

✓ Trophies: it's not made clear that effects like "-0.5% towers upgrade price" (Cannon trophy) apply to all towers, not just the one the player got a trophy of

% Missile: LRM is not explained
Note: added global hint for the LRM mechanic

TODO:

  • Maps: tile coordinates are not named (what is this random "3:17" in top right corner?)
  • Miner double speed: not explained anywhere in the game
  • Inventory: no mention of the "open 5 / 25 at once" functionality for chests and packs
  • Inventory: 500 bases / portals cap is not mentioned

Can't find a way to easily explain this, may need some kind of a handbook feature:

  • Star research: it being impossible to complete is not obvious
  • Score: its sources are never explained
  • Stage 6: gems are not explained at all
  • Prestige: no proper introduction
Tags:
Steps To Reproduce:
Additional Information:
Attached Files:
Notes
(0001811)
DeDos   
2021-11-30 11:14   

On the one hand, you do the right thing, on the other you cling to the minor little things.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2202 [Infinitode 2] Infinitode 2 major always 2023-02-05 23:09 2023-07-07 14:14
Reporter: harakat Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.10  
    Target Version: 1.9.0 (Season 3)  
Summary: Portal's enemy Configuration isn't loaded correctly
Description:

It doesn't load correctly (even when loaded by from json option) when there are many different portals with different enemy
Configurations and some loaded configurations will be always set to (start at wave 1 and spawn endlessly) which limits map designs
Severely

Luckily there's a workaround, enabling boss enemies (star) and leaving it at (start at wave 1 and spawn endlessly) seems to make the current portal's enemy configurations load correctly so adding it to all portals fixes the issue and choosing the right boss spawn would be by putting that portal in the left-bottom corner

Tags:
Steps To Reproduce:

Put many (five to ten) portals with many different enemy Configurations and save them, leave the game and start it up again
Now check the portals to find out that one or two enemy configurations resetted to (start at wave 1 and spawn endlessly) in some portals

Additional Information:
System Description
Attached Files: Screenshot_٢٠٢٣٠٣١٧-١٣٠٦٢٠.png (218,587 bytes) 2023-03-17 13:34
https://tracker.prineside.com/file_download.php?file_id=1021&type=bug
png

Screenshot_٢٠٢٣٠٣١٧-١٣٠٥٢٣.png (151,686 bytes) 2023-03-17 13:34
https://tracker.prineside.com/file_download.php?file_id=1022&type=bug
png

Screenshot_٢٠٢٣٠٣١٧-١٣٠٥١٩.png (226,195 bytes) 2023-03-17 13:34
https://tracker.prineside.com/file_download.php?file_id=1023&type=bug
png
Notes
(0002083)
harakat   
2023-02-05 23:10   

Sorry, i meant right boss spawn would be by putting that portal in the most right-bottom corner

(0002093)
therainycat   
2023-03-17 11:35   

Can you provide some screenshots? The one where you edit the configuration of the portal and another one with an actual configuration of the portal in-game.
I can't figure out rn what could be the cause or if it is related somehow to the number of portals you use simultaneously

(0002106)
harakat   
2023-03-17 13:34   

Second screenshot is how it looks after you restart the game with the boss spawn range set from 1 to infinite
First one is how it loaded after i disabled boss spawn on the same portal and restarted the game
This map has 23 portals right now

(0002107)
harakat   
2023-03-17 13:40   

Notice how the fighter's spawn range was set to 1 to infinite instead of 55 to infinite when the game was restarted
Also it happens randomly to some portals and a small amount of them aren't affected by this for some reason


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2228 [Infinitode 2] Infinitode 2 minor always 2023-06-05 02:47 2023-06-30 13:01
Reporter: SprylosHD Platform:  
Assigned To: therainycat OS:  
Priority: normal OS Version:  
Status: assigned Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Translation Issues
Description:

a) An individual level leaderboard displays something like "1.1 - score - Normal" at the top, while the "score" part is always in lowercase independent of its translation. This also applies for the wave leaderboard page.
b) Some languages use the period and comma in numbers in the exact opposite way than English does it. Due to this barely being handled the numbers are displayed wrong in almost all parts of the game.
c) Some strings seem to be completely missing and are always displayed in English, for example in the Screen and Debugging section in the settings.

Tags:

Translation / i18n

Steps To Reproduce:
Additional Information:
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2219 [Infinitode 2] Infinitode 2 minor always 2023-04-26 00:46 2023-05-09 20:44
Reporter: IN_FIAR Platform: Acer Chromebook 11 (mobile / PC)  
Assigned To: therainycat OS: Chrome  
Priority: normal OS Version: i dunno  
Status: acknowledged Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Tesla ball lightning not counting towards tesla kills missions
Description:

When you have Tesla spawn a ball lightning (ultimate ability), when the ball lightning kills something, it doesn't count as a kill towards quests that require Tesla to kill a certain number of enemies. This basically renders this ability useless, because the ball lightnings will take almost every kill, nerfing your progress heavily. I have no idea if this is intentional or not, but since it is the Tesla's ball lightning, I think it should count towards kill quests.

Tags:

Bug, Tesla (Tower)

Steps To Reproduce:

1: Find a level with a kill quest for Tesla
2: Place ONLY a Tesla and level it up to level 20
3: Select it's ultimate ability
4: Wait for it to spawn a ball lightning
5: Watch as enemies come out but the mission progress increases every 5-ish kills (depending on the number of ball lightnings)
6: Be sad :(

Additional Information:
System Description
Attached Files:
Notes
(0002121)
therainycat   
2023-05-09 20:42   
(Last edited: 2023-05-09 20:44)

Technically it applies the "Ball lightning" ability, which counts as an ability kill and there's nothing wrong with it, but its connection to Tesla is misleading indeed. Keeping this issue for the future thinking - can't say for sure how it'll get fixed because this ability will be reworked in Season 3

(0002122)
therainycat   
2023-05-09 20:43   

Quest can be completed by keeping your Tesla tower from reaching level 20 or by selecting the "Powerful" ability instead


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2217 [Infinitode 2] Infinitode 2 minor sometimes 2023-04-16 22:54 2023-04-22 11:59
Reporter: TheLeftExit Platform: Desktop  
Assigned To: OS: Windows  
Priority: normal OS Version: Any  
Status: new Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Wave predictions break when loading a game on a custom map
Description:

If I start a game on my custom map, quit to main menu and reload the game, the wave prediction table breaks and starts displaying fake waves (see attachment).

Tags:
Steps To Reproduce:
  • Load up the attached save file (not sure if this .bin is enough)
  • Start a game on the Tesla custom map
  • Go to Main Menu, then Continue
  • Click on the portal => Waves. The waves in the pop-up don't match the waves in the sidebar (which are correct)
Additional Information:

Can't reproduce on a story map or the second custom map in the savefile, so I think it's specific to my map/portal/whatever.

System Description
Attached Files: image.png (588,552 bytes) 2023-04-22 11:59
https://tracker.prineside.com/file_download.php?file_id=1025&type=bug
saved-game.zip (209,460 bytes) 2023-04-22 11:59
https://tracker.prineside.com/file_download.php?file_id=1026&type=bug
Notes
(0002117)
TheLeftExit   
2023-04-22 11:59   

I suspect attachments from earlier didn't make it, trying again.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2214 [Infinitode 2] Infinitode 2 trivial always 2023-04-08 07:25 2023-04-09 12:47
Reporter: KingMax Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: acknowledged Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: Loot tab still shows description of keys after using all of them
Description:

In the loot tab, where you can open random tiles, chests, and use keys, when you use your last keys and are left with no chests, tiles, or keys, it still shows the last key used as if you can still use or sell it. It goes away when you go into other menus or start a game

Tags:
Steps To Reproduce:
Additional Information:
System Description
Attached Files: Screenshot_20230407_214250_Infinitode 2.jpg (306,299 bytes) 2023-04-08 07:25
https://tracker.prineside.com/file_download.php?file_id=1024&type=bug
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2213 [Infinitode 2] Infinitode 2 major always 2023-03-31 19:34 2023-04-02 17:07
Reporter: therainycat Platform: Any  
Assigned To: therainycat OS: Any  
Priority: normal OS Version: Any  
Status: resolved Product Version: 1.8.8  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.8.8  
Summary: Game crashes in map editor
Description:

Stacktrace:
java.lang.NullPointerException: Attempt to invoke virtual method 'com.badlogic.gdx.graphics.g2d.TextureRegion com.prineside.tdi2.systems.EnemySystem.getTexture(com.prineside.tdi2.enums.EnemyType)' on a null object reference
at com.prineside.tdi2.systems.PathRenderingSystem.setPaths(SourceFile:84)
at com.prineside.tdi2.systems.MapSystem.showAllPathTraces(SourceFile:96)
at com.prineside.tdi2.screens.MapEditorScreen$_MapListener.pathfindingRebuilt(Unknown Source:13)
...

Tags:
Steps To Reproduce:
  1. Open Map editor
  2. Place some roads, a Portal and a base
Additional Information:
Attached Files:
Notes
(0002114)
therainycat   
2023-03-31 19:35   

Will be fixed in build 186. Already fixed on Steam Beta.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1836 [Infinitode 2] Infinitode 2 minor sometimes 2021-08-18 23:34 2023-03-30 02:17
Reporter: oct0 Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: assigned Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.9.0 (Season 3)  
Summary: 2nd poison tower doesn't re-target to apply multiple stacks of poison.(target priority set to "first")
Description:

The current behavior of the venom tower is that it will re-target to apply poison to any enemy in range that doesn't have it, until all targets in range have a stack of poison from that tower. Additionally you can apply multiple stacks of poison from other venom towers, with diminishing returns from each tower.

However, the issue I have found is that a second venom tower will only target un-poisoned enemies or the first enemy in line if all enemies in range already have a stack of poison. This is not in-line with the new auto targeting behavior introduced with the new version as it is not spreading a 2nd stack of poison to all enemies, only the first one in line.

Tags:
Steps To Reproduce:

Load up a game and place two venom towers some distance apart so the effect is more easily observable, but not so far that the poison effect from the first tower expires. Ideally they are spaced such that the wave of enemies is poisoned when entering the range of the 2nd tower and stay poisoned throughout so you can see which are receiving 2 stacks and which aren't.
Unfortunately you must wait until a wave where the enemies have enough HP where they aren't dying immediately after receiving the 2nd stack of poison, and the 2nd tower has ample time to re-target(which it won't).

Additional Information:
System Description
Attached Files:
Notes
(0001732)
oct0   
2021-08-19 17:58   

reproducibility should be "sometimes" instead of "always", doing more tests.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1815 [Infinitode 2] Infinitode 2 minor always 2021-07-21 22:39 2023-03-29 22:49
Reporter: harakat Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.8.8  
Summary: venom's Poisonous cloud not activating crystal's effect in 6.1
Description:

Venom's L10 ability doesn't trigger the purple crystal's effect when destroying them
Which resulted in a platform not spawning

Tags:
Steps To Reproduce:

Damage a crystal really badly with a blast then sell the blast
Place a venom near a crystal keep it busy fighting enemies so it doesn't poison the crystal, feed it with XP
Until L10 wait until the crystal is destroyed by the poisonous cloud damage

Additional Information:

I still haven't tried it with other crystal's

System Description
Attached Files: Screenshot_٢٠٢١٠٧٢١-٢١١٠٤٣.png (486,755 bytes) 2021-07-21 22:39
https://tracker.prineside.com/file_download.php?file_id=839&type=bug
Screenshot_٢٠٢١١٢٢٩-١٨١٠٠٤.png (447,124 bytes) 2021-12-29 18:21
https://tracker.prineside.com/file_download.php?file_id=911&type=bug
Notes
(0001897)
therainycat   
2021-12-29 17:32   

These crystals stand at the edge of poison cloud and, technically, may be out of its range (the center point of crystal / enemy is what's considered its place, not a texture)
Does that happen with crystals that stand close to the tower / those whose center is clearly in the range of the cloud?

(0001910)
harakat   
2021-12-29 18:21   

Yes it does happen with crystals clearly inside the venom's cloud

(0001911)
therainycat   
2021-12-29 18:26   

The crystal on your screenshot is also resides on the edge of the cloud - it is 2 tiles away from the tower. I mean, does it affect crystals that are neighboring the tower?

(0001912)
harakat   
2021-12-29 18:36   

There were 2 crystals that were inside the cloud but since they were destroyed by the cloud they didn't spawn the attack speed tile and the core and left 2 empty tiles near the tower

(0002113)
therainycat   
2023-03-29 22:49   

Finally fixed.
32 files affected, heh


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1880 [Infinitode 2] Infinitode 2 minor always 2021-10-12 18:48 2023-03-29 14:16
Reporter: Cinex Platform:  
Assigned To: therainycat OS:  
Priority: normal OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Stakey's tail does not take bonus damage from LOIC
Description:

Unlike the head or body, Stakey's tail takes the standard 10% damage from LOIC instead of 40%. It also takes the standard 10% damage from Ball lightning.

Tags:

Abilities, Bosses, Bug

Steps To Reproduce:

Use LOIC on Stakey.

Additional Information:

Bug first mentioned by 96158288 in the Discord server and confirmed by EyeBallin'.

Attached Files:
Notes
(0001892)
therainycat   
2021-12-29 16:49   

Confirmed from the words of trusted players


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1968 [Infinitode 2] Infinitode 2 minor always 2021-12-27 12:25 2023-03-29 14:14
Reporter: edruid Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Last Quest not revealed in quest list
Description:

The quest slot given for having completed all level based quests is not revealed in the list of quests before starting a new game.

Tags:
Steps To Reproduce:

Play level so you complete all the level requirement quests so you unlock the extra quest slot for that level.
Go to the start game view, notice that you only see the normal number of revealed quests (2 I think without research)
Start the game and notice that an additional quest is available for completion.

Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2053 [Infinitode 2] Infinitode 2 major always 2022-03-15 08:34 2023-03-29 13:48
Reporter: Ldream Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: experience modifier drain the resource but don't increase xp in easy mode
Description:

idk whether this is a feature or a bug, but it actually happened.
experience modifier uses the resource but don't increase xp in easy mode
(video attached in the note)

is the timer of modifier_experience & overload seperated by other timer?
And that timer isn't stopped cause this problem?

Tags:
Steps To Reproduce:
  1. Goto EASY mode
  2. build miner&tower&experience_modifier
  3. wait in any interval of wave until time goes to 0
  4. the miner starts to drain the resource, but the tower doesn't get any exp.
Additional Information:
System Description
Attached Files: Bug of experience modifier.mp4 (1,338,361 bytes) 2022-03-15 08:34
https://tracker.prineside.com/file_download.php?file_id=947&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
591 [Infinitode 2] Infinitode 2 minor random 2020-03-04 11:57 2023-03-29 13:39
Reporter: Anonymous Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Problems with watching ads
Description:

While I'm playing, I usually like to watch ads to increase loot. However, sometimes I cannot.

Environment:
1) I have good internet connection
2) The button is obviously enabled
3) At first I thought it's becouse of leaving app and coming back again (or opening messenger chat for a moment), but I checked, and sometimes it happens after described situation, and sometimes it doesn't.

Tags:

Gameplay

Steps To Reproduce:

Simply playing a level and trying to watch all the possible ads (maybe try to leave the app for a moment)

Additional Information:

I'd really like to support creator of this wonderful game by watching ads.

System Description
Attached Files: Screenshot_2020-03-28-12-55-38-120_com.prineside.tdi2.jpg (1,515,121 bytes) 2020-03-28 13:06
https://tracker.prineside.com/file_download.php?file_id=255&type=bug
Screenshot_2020-04-02-16-17-14-712_com.prineside.tdi2.jpg (1,198,348 bytes) 2020-04-02 16:20
https://tracker.prineside.com/file_download.php?file_id=275&type=bug
Notes
(0000488)
therainycat   
2020-03-07 14:47   

How often does it happen?

(0000504)
Anonymous   
2020-03-08 18:52   

I'm also cannot watch ads. Video doesn't play and timer doesn't start, but go to the end of ads and I cannot receive reward. Or ads are simply black screen without timer and only with buttons visible. But sometimes some rare ads are playing well and I get reward.

(0000510)
Tungzzz   
2020-03-09 09:47   

Can confirm that. Looks like ads skiped by themself. 1 from 10 normaly showed. Had tried changing location with no effect.

(0000549)
Anonymous   
2020-03-19 05:53   

Will a Catalog help? I cantry generating one.

I got an error saying something went wrong.

(0000573)
Anonymous   
2020-03-28 13:06   

Very often last time. Also when you've got problems with watching ads during the level-passing, you cannot watch the ads in other places like increasing your loot after the level by 25% or increasing the speed of chest decryption by 20 min. You must reboot the game to see the ads again

(0000615)
Anonymous   
2020-04-01 09:46   

I can also not watch ads since the Loot spin was added. I can occasionally get one a day in, which is frustrating because because I can't get anything associated with ads and before it was even bad because it wouldn't let me watch ads in succession for loot %. I could watch one, but then I'd have to sit in the pause menu for hours before I could watch any again. It would seem set restrictions for certain videos aren't local to that type and is being applied globally. It's honestly game breaking for me as I can't maximize my times efforts.

(0000621)
Anonymous   
2020-04-02 16:20   

The problem is not solved yet. Even after update.

(0001003)
therainycat   
2020-12-04 18:22   

The problem is, I could do nothing with the ads - they depend mostly on Google Play libraries installed on your device and on your account data. For example:

  • Google's library may become outdated / broken
  • Ads may be disabled / banned for your account for some reason we'll never know
  • Anything else outside the Infinitode 2, which only says "show next ad" to the lib and have no control over it

I'm afraid it won't be fixed without physical access to the problematic device - I had no luck reproducing this issue and seems like ads are still showing to the most of the players

(0001004)
ololol   
2020-12-04 18:26   

Maybe reseting advertising ID in google settings can help?

(0001005)
therainycat   
2020-12-04 18:27   

By the way, the game uses "light" ads library which uses shared libraries of Google Play services. It reduces app's size but will fail to load ads on devices without Google Play installed.
Infinitode 2 is officially available only on Google Play, which makes me assume this lib should be fine.
Please comment on this issue if you have official Android with latest Google Play on and have this issue

(0001037)
Anonymous   
2020-12-21 15:05   

I have this issue. No more ads since last week. Xiaomi note 8 with Miui Android and Google Play. I have a lot of games but only Infinitode has this problem

(0001049)
Anonymous   
2021-01-04 10:22   

The problem is cache related but, I think, not directly. If I clean the cache the ads restart but not with all the cleaner apps, Super Cleaner seems works better than CCleaner.
But, imho, the problems depends on the exit of ads, seems Infinitode stay in pause waiting the end of the adv also if it is closed, infact, the ads counter in shop is hidden.
I also noticed that if I close the ads too fast at the end of the time the problem occurs often.
I think will be better to add a way to reset the counter in any case 30 seconds after the ads starts whatever happens so, problem or not, it restarts

(0001051)
Anonymous   
2021-01-09 18:02   

After many cache cleaning, phone boost, mem boost and all the possible optimization, now I think is not the cache but something with the timer. Sometimes no need to cache but only a mem boost or an other type of optimization task to make the timer start again otherwise the button in shop not appears. I also noticed that I have to wait the shop timer to end, see the ads and then continue the run to view others ads for in game boost. It seems like I have to find a way to crash the timer routine to let start again and 90% of times is a phone optimization but 10% all is useless. Maybe you can add in the debug section an hard timer reset.

(0001052)
Anonymous   
2021-01-14 15:16   

Update: after a lot of tests, imho, the problem is not cache related or mem related, is only a problem inner Infinitode. I use the phone cleaner+cc cleaner+Super Clenear cleaning and boosting all and nothing happened. The only way to bypass the problem is to use one of these to crash Infinitode so when it restart the timer is clean. , I h think Infinitode sometime not catch the end of an ads and stuck there.
I finish here to test, too time consuming, I hope next version will come fast and with a solution. TY and good work

(0001057)
Rahvin   
2021-01-22 01:55   

I play on the latest Google Play on Android on a Samsung Galaxy S9 Note. I've reinstalled the game. This issue started for me probably in spring or summer of last year and I've used the fix of swiping the app closed and restarting it about 2 to 3 thousand times by now for sure. In the past month or two it's now getting worse. Multiple attempts to close and reopen along with every other idea I can think of or find hasn't done anything and I can no longer see a pattern to why the ads are available sometimes and some are not. Now they're also becoming unavailable in the same session without any interruption except for pausing the game for a few seconds. I say this because minimizing the game I think has possibly "broken" the "link" to the ads. I only care to use the Watch Ads, 25% bonus (when this fails after long runs or Splash farms I consider deleting the game...which is often now) and reducing the decryption timer. I should have complained before but with the workaround I was procrastinating. Now that that's not working I'd really like to find a fix. I prefer this game over so many others. It's very relaxing and helps to destress at the end of the day. :)

(0001068)
Anonymous   
2021-02-07 12:06   

Unfortunately, I can confirm what has been described here. For me, the game always has the problem that advertisements are not displayed. This happens regardless of which of my Android devices I use (S10+ and TabS). Sometimes I recognise which advertisements it is trying to display, but the seconds do not count down. I have never had problems with other games that follow the same advertising principle. If you could see ads six times per game, but sometimes don't even make it, that's annoying. Restarting the programme and waiting for the first 20 seconds often helps, but not always and does not guarantee the next advertisements.

(0001918)
Socks   
2021-12-30 08:44   

I am in and remain in a very similar boat. For me it only started with the Android update before last.

I mistakenly thought a conversation with the dev about it meant a fix had been applied their end but I was wrong (sorry!).

I've tried everything, can't get it to work so I am basically abandoning the thought of getting those bonuses and Lucky Shots. A real shame because I am at 496 ads, 4 away from the big bonus!

I'll move to playing on my laptop more I think, it's less depressing not being able to get the ads to work.

I am hugely frustrated and disappointed for me and dev- yes I like the bonuses but I like being able to contribute to the game's cost too.

(0001947)
therainycat   
2022-01-31 01:16   

Please make sure you are running version 1.8.6+
Report any issues in the comments

(0001977)
lammmas   
2022-03-11 00:08   

Recently installed for the first time. Thought ads buttons weren't implemented, because they never work. I'm on R.1.8.6 build 182, Android 12 on Pixel 6

(0002041)
therainycat   
2022-09-01 18:56   
(Last edited: 2022-09-01 18:57)

Well looks like it is a big issue and, unfortunately, I'm unable to fix it (this issue is caused by 3rd party ad library).

Infinitode 2 uses AdMob to serve rewarding ads and it simply says that there are no ads to show.
I've contacted an AdMob team on this issue and had a call with one of their managers but it seems like they can't help us in any way.

Another solution is to use some other ad library but most / all of them tend to serve just awful or abusive ads. There's just no good solution for this issue.

I thought of implementing something like "get bonuses for ads without watching them for 1 month" thing for $3 just because ads simply refuse to work and I've already tired to search for a solution, but I understand that many players love ads because they are free and payments won't make any sense.
So, for now, just imagine there are no ads in this game if it does not work for you. I really don't know what to do in this case - some users see ads, others don't


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2002 [Infinitode 2] Infinitode 2 trivial always 2022-01-27 20:25 2023-03-28 22:25
Reporter: EuphoRowan Platform:  
Assigned To: therainycat OS:  
Priority: none OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Profile display adds margin for second row of badges before you have enough for a second row
Description:

Very, very low priority UI thing:

At 7 unique badge types earned, there is a gap in the profile (presumably to make space for a second row of badges) that doesn't exist with only 6 badges.

I'm guessing the "extra row" should actually appear upon collection of the 8th unique badge type.

Tags:
Steps To Reproduce:

Compare 6-badge vs 7-badge profiles

Additional Information:
Attached Files: Screenshot_20220127-101027~3.png (52,828 bytes) 2022-01-27 20:25
https://tracker.prineside.com/file_download.php?file_id=927&type=bug
png

Screenshot_20220127-101058~3.png (42,585 bytes) 2022-01-27 20:25
https://tracker.prineside.com/file_download.php?file_id=928&type=bug
png
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2137 [Infinitode 2] Infinitode 2 major always 2022-08-26 23:05 2023-03-18 15:40
Reporter: ZiHeLL Platform: any  
Assigned To: therainycat OS: any  
Priority: normal OS Version: any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: [1.8.7] XP modifiers give less XP than claimed
Description:

XP modfiers cannot trigger more than once a frame per miner they are attached to. This means at 1800+ mining speed, XP modifier will produce less XP than it should.
This issue did not exist in 1.8.6 and lower.

Tags:

Bug, Impossible scores, Leaderboards, Modifiers

Steps To Reproduce:

Get a miner with over 1800 total speed (preferably way higher than 1800), connect it to a tower with an XP modifier.
After that, either play the game frame-by-frame - tower will only get one XP modifier trigger worth of XP per frame, or leave the game running on any speed and then calculate how much XP should the tower have received using resources in the miner VS how much XP it actually got.

Additional Information:

Since this issue did not exist on 1.8.6 and prior, and this value (900+ speed with double speed time) can be reached in normal mode (100% density Scalar, 3+ mining modifiers, level 5 miner, 10 overloads), it affects leaderboards.

Attached Files:
Notes
(0002055)
Michael Ganzer   
2022-09-06 23:21   

I highly recommend the status of this ticket to be visible for unregistered users (had to register + login bc I wanted to report it as well). I reduced gameplay to dailies, already, bc stepping up the leaderboard is affected significantly.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2173 [Infinitode 2] Infinitode 2 minor have not tried 2022-11-25 23:38 2023-03-18 15:14
Reporter: Sammy6888 Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: low OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Sniper makes a giant beam of light when turning on bullets.
Description:

When you hit the button to turn on bullets, sniper makes a giant white beam and lags the game a tiny bit. This only lasts for about 3 seconds.

Tags:

Sniper (Tower)

Steps To Reproduce:

Turn off bullets, kill a bunch of enemies, then turn on bullets.

Additional Information:
System Description
Attached Files: 3B44AFAD-9A09-4524-B365-C79C76B95FE5.jpeg (1,499,695 bytes) 2022-11-25 23:38
https://tracker.prineside.com/file_download.php?file_id=999&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2136 [Infinitode 2] Infinitode 2 minor sometimes 2022-08-26 12:04 2023-03-18 15:03
Reporter: SprylosHD Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: [1.8.7] Gauss refuses to rotate
Description:

During a single 6.3 game gauss has refused to rotate many times for seemingly no reason.

Example shown in this video:
https://media.discordapp.net/attachments/590290050051342346/1012625544921239562/20220826_152954.mp4

Replay ID: R-QXEG-3NS3-KJJX64

Tags:

Bug

Steps To Reproduce:

See replay/video

Additional Information:
System Description
Attached Files:
Notes
(0002034)
kraifwraith   
2022-08-28 08:24   

Ive seen gauss shoot up to about 5 times before rotating

(0002035)
EuphoRowan   
2022-08-28 21:45   

it looks to me like the rotation is only being allowed when the actually consumed resources for the upcoming shot meets the resource requirement exactly rather than going over

(0002050)
CalmSteel   
2022-09-04 03:11   

I've been testing this, and if your miners aren't empty its complete RNG when gauss turns.
I've seen it shoot up to 10 times in a row without turning (video: https://www.youtube.com/watch?v=HKI3vg_5UGU)

(0002059)
Kradox   
2022-09-27 20:52   

Taken random number of times for mine to rotate at times then other times it is fine.

(0002076)
Midipopo   
2023-01-29 00:47   

I've noticed the more I level it the less likely it will move and if it has multiple Miners beside it I'm better off selling the Gauss and buying it again for it to move.


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1832 [Infinitode 2] Infinitode 2 tweak always 2021-08-06 21:54 2023-03-18 15:03
Reporter: Dth Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: Sell for prestige visual bug
Description:

When marking a base for selling for prestige, the last value is not displayed if there are X abilities (depends on the scale) and the scroll is not yet available. In my example UI scale = 91%.

Tags:

UX/UI/Visual

Steps To Reproduce:
Additional Information:
System Description
Attached Files: 1.jpg (208,268 bytes) 2021-08-06 21:54
https://tracker.prineside.com/file_download.php?file_id=857&type=bug
jpg
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1800 [Infinitode 2] Infinitode 2 minor sometimes 2021-07-06 12:54 2023-03-18 12:09
Reporter: omega Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: profile and pause button overlap eachother
Description:

profile and pause button overlap

Tags:
Steps To Reproduce:

(only work if your account earned xp after ending lvl)
start game
play enough to get xp
quickly replay the level after disconnecting

Additional Information:
System Description
Attached Files: Screenshot_20210706-164225_Infinitode_2.jpg (165,634 bytes) 2021-07-06 12:54
https://tracker.prineside.com/file_download.php?file_id=826&type=bug
jpg
Notes
(0001706)
omega   
2021-07-06 12:54   

forgot to include example image


View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1778 [Infinitode 2] Infinitode 2 tweak have not tried 2021-06-25 09:10 2023-03-18 11:48
Reporter: EuphoRowan Platform:  
Assigned To: therainycat OS:  
Priority: low OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: "Excess" tower XP display is actually showing total tower XP rather than amount over the max.
Description:

The new 1.8.3 feature to display excess tower Xp for max leveled tower is instead showing the total XP of the tower. So after reaching level 20 in Normal, the player would initially expect to see +0 as the excess, but instead will immediately see +8900 (for Tesla as seen on the screenshot attached).

Tags:
Steps To Reproduce:

Level tower to 19 and observe it carefully as it gains just enough experience to reach level 20, noting the initial displayed "+" excess.

Additional Information:
Attached Files: Screenshot_20210623-095653~2.png (242,778 bytes) 2021-06-25 09:10
https://tracker.prineside.com/file_download.php?file_id=812&type=bug
png
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2163 [Infinitode 2] Infinitode 2 minor always 2022-10-28 16:08 2023-03-18 00:02
Reporter: ZiHeLL Platform: Mobile, potentially Any  
Assigned To: therainycat OS: Android, potentially Any  
Priority: low OS Version: Any  
Status: confirmed Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version:  
Summary: [1.8.7] Permanent white circles in UI, again
Description:

White circle animation can be forced to stay permanently using touchscreen inputs in Inventory.

Tags:

Bug, UX/UI/Visual

Steps To Reproduce:

1) Long press item one, causing the animation to appear;
2) Midway through white circle animation, long press item two, while still selecting first;
3) Initial circle will stay permanent when its animation finishes.

Additional Information:
Attached Files: image.png (435,161 bytes) 2022-10-28 16:08
https://tracker.prineside.com/file_download.php?file_id=996&type=bug
There are no notes attached to this issue.

View Issue Details
ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2049 [Infinitode 2] Infinitode 2 major always 2022-03-13 09:30 2023-03-18 00:02
Reporter: DSElectro14 Platform: Any  
Assigned To: therainycat OS: Any  
Priority: normal OS Version: 1.8.x  
Status: confirmed Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.9.0 (Season 3)  
Summary: Problems with Tesla's Ultimate
Description:

There are 2 problems that I found while using Tesla's Ultimate Skill. Below is a list of problems encountered:

  • The Electric Orbs from Tesla's Ultimate Skill do NOT give Experience Points
  • When the Electric Orbs kill enemies, they do NOT count towards the Enemies Killed by Tower quests AND probably Damage Dealt by Tower, as well as the Kill Count Stats on the tower menu.
Tags:

Quests, Tesla (Tower), Tower abilities

Steps To Reproduce:

Step 1: Place a Tesla and bring it to LVL 20
Step 2: Equip the Ultimate Skill and then form some Electric Orbs (better if there's lots of them)
Step 3: Observe the quest for damage dealt and/or kills by Tesla (you can also observe the kills in the tower menu if you have Extra Statistics)

Additional Information:

It's best to have Tesla placed far from the portal and on the Damage Platforms (e.g. Level 5-1) to reproduce this. The LVL 10 Skill can form Electric Orbs. Keep in mind that you may need to place other towers for enemies that Tesla can't target. For Enemies Killed specifically, it can also be done on the custom maps by observing the kill count on the tower menu.

My theory for why this happens is that the Electric Orbs from Tesla is similar to the Ball Lightning Ability, since they act the same. I can suggest that having different colors for those two can help determine which is from what (like Yellow Orbs if it is from the ability, and Indigo Orbs if it is from Tesla), and probably have different codes for them.

Attached Files:
Notes
(0001980)
Ldream   
2022-03-13 10:22   

this problem is the same as issue#2022.
they are treated separately.

(0001982)
DSElectro14   
2022-03-13 13:27   

Well, my suggestion is that the damage from Tesla's Electric Orbs should NOT count towards the requirement for forming a new orb, but should still count towards the Damage Dealt by tower AND Enemies Killed by tower quests.


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1701 [Infinitode 2] Infinitode 2 minor always 2021-05-27 11:23 2023-03-18 00:01
Reporter: SteelPh0enix Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: confirmed Product Version:  
Product Build: Resolution: open  
Projection: none      
ETA: none Fixed in Version:  
    Target Version: 1.9.0 (Season 3)  
Summary: Leaderboard % label glitches in-game
Description:

The leaderboard % label is glitched. It goes from 100% to 1% until i hit place 0000276:0000200/8350, and then rolls back to 3%. At the same time, the next-to-beat score counter changes it's behaviour from counting the score to next % of players, to counting the score to next player on the leaderboard. While i think that the latter is expected and normal behaviour, the former is definitely a bug.

After encountering bug for the first time, i've started a playthrought on the same level again and recorded it, successfully reproducing the issue: https://www.youtube.com/watch?v=VCDLuqjkSck&t=609s

Tags:
Steps To Reproduce:
  1. Start any game
  2. Reach leaderboard place 0000276:0000200
  3. Notice how the top-% label moves from 1% to 3%
Additional Information:
System Description
Attached Files:
Notes
(0001590)
SteelPh0enix   
2021-05-27 11:25   

Quick comment, since there's something wrong or unexpected with how the bug tracker handles the ~ (tilde) character: "0000276:0000200" was supposed to be "around 200", while "around" was a tilde character, but apparently it got parsed as something else


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2188 [Infinitode 2] Infinitode 2 crash always 2023-01-02 03:29 2023-03-17 23:58
Reporter: harakat Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: Boss tile dev mode level editor freeze
Description:

Entering the level editor while having a custom boss tile on the field twice or playing the level then entering the level editor will cause the game to freeze and require a restart

Tags:

Crash

Steps To Reproduce:

1-Put a custom boss tile
2-save the map
3-play it
4-enter the map editor
5-leave to main menu and try play the map again

Additional Information:
System Description
Attached Files:
Notes
(0002069)
harakat   
2023-01-02 23:35   

Uhh so after messing around for sometime i realized that it only happens with certain levels like 1.4

(0002074)
harakat   
2023-01-24 20:21   

Actually this is all wrong
It crashes due to having a tile WITH A TOWER ON IT IN THE MAP EDITOR
WHYYY

(0002095)
therainycat   
2023-03-17 11:46   

It is a known issue and you are right - it is related to the pre-built tower on a custom map. There's a small bug in the code - the tower "caches" the tile it was placed on and the tile "caches" the tower at the same time (so they both are aware of each other) but I've missed that second step for the map editor. It should fix itself once you re-load the map from the disk (by restarting the game). That's what Dev mode gives you - extra features, none of which are properly tested out


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2178 [Infinitode 2] Infinitode 2 crash sometimes 2022-12-09 13:04 2023-03-17 23:49
Reporter: Proxxy10 Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: high OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: Sometimes crashes
Description:

I can't say exactly why it is being played, maybe something with clicks, several in a row at the same time

Tags:
Steps To Reproduce:
Additional Information:
System Description
Attached Files: IMG_20221104_231155.jpg (290,531 bytes) 2022-11-04 22:14
https://tracker.prineside.com/file_download.php?file_id=1002&type=bug
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2164 [Infinitode 2] Infinitode 2 crash always 2022-10-30 11:39 2023-03-17 23:46
Reporter: ZiHeLL Platform: Any  
Assigned To: therainycat OS: Any  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: [1.8+] Selecting, Selling and Prestiging items you don't own
Description:

Long-press selected items don't become de-selected after selling/using the entire stack outside of inventory, making it possible to sell or prestige them from inventory again. This doesn't have any effect of economy as both will not give any resources, but prestiging an empty stack does crash the game instantly.

Tags:

Crash, Glitch, Items

Steps To Reproduce:

1) Select an item via A hotkey, or long press&hold
2) Close inventory and go to Custom Maps if you selected tiles as your item, or other places for other items (research tree for resources, etc)
3) Sell/Spend all the items selected
4) Go to main menu and open inventory
5) Select any item. It will become long-press selected instantly
6) Deselect that item by pressing on it
7) Now that you have only 1 item selected, you can see it is the item you initially selcted and have already sold/used
8) If the item is a tile, prestige the stack to crash the game

Additional Information:
Attached Files: image.png (261,546 bytes) 2022-10-30 11:39
https://tracker.prineside.com/file_download.php?file_id=997&type=bug
png
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2161 [Infinitode 2] Infinitode 2 text always 2022-10-23 16:30 2023-03-17 23:39
Reporter: EpicDima Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: Incorrect text at the freezing tower
Description:

The parameter Poison prolongation is written as a number per second, although it should be a percentage (as written in the wiki)

Tags:

Freezing (Tower)

Steps To Reproduce:
Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2155 [Infinitode 2] Infinitode 2 text always 2022-10-02 18:55 2023-03-17 23:32
Reporter: Cinex Platform:  
Assigned To: therainycat OS:  
Priority: low OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: "Smooth music" option uses the wrong description
Description:

"Smooth music" option in the settings uses the description of another, removed feature - cached music.

Tags:

Text

Steps To Reproduce:
Additional Information:
Attached Files: obraz_2022-10-02_175426456.png (16,685 bytes) 2022-10-02 18:55
https://tracker.prineside.com/file_download.php?file_id=994&type=bug
png
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2135 [Infinitode 2] Infinitode 2 tweak always 2022-08-25 10:25 2023-03-17 23:27
Reporter: Experienced Player Platform:  
Assigned To: therainycat OS:  
Priority: none OS Version:  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: When using a research token for teh dev mode research, there want be a warning about the dev mode
Description:

Very minor bug but if you use a research token for the dev mode research you will only have to confirm that you want to use the token, but you are not warned about the dev mode.

Tags:

Text

Steps To Reproduce:

Just complete all requirements you need to unlock teh dev mode research and then use a research token for this research.

Additional Information:
Attached Files:
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2089 [Infinitode 2] Infinitode 2 minor always 2022-05-14 12:24 2023-03-17 23:23
Reporter: Ldream Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: low OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: Stack of teleport and tiles description
Description:

the teleport incorrectly disposed.

Tags:
Steps To Reproduce:

1.Select a teleport (it will show its information)
2.use arrow key to nearby tiles(if there is)
hmmmmm.

Additional Information:

picture attached in note.

System Description
Attached Files: bug_1.png (455,113 bytes) 2022-05-14 12:24
https://tracker.prineside.com/file_download.php?file_id=962&type=bug
There are no notes attached to this issue.

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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2076 [Infinitode 2] Infinitode 2 minor sometimes 2022-04-29 00:32 2023-03-17 23:20
Reporter: peepsalot Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: normal OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version:  
Summary: Quests show false completion immediately after level end
Description:

I think this happens if you complete one (non "Defeat waves") quest, but not the other. It seems that it just shows completion of both even though its not true. In the following screen which shows the loot per quest etc., only one of the quests is listed.

Screenshots attached.
In this case, I did not quite reach the limit for cannon kills, I couldn't get a screenshot of just before death, but it was something around 800 or 900 (not over 1.1k for the quest)

Tags:
Steps To Reproduce:
Additional Information:
System Description
Attached Files: Screenshot from 2022-04-28 16-16-42.png (306,693 bytes) 2022-04-29 00:32
https://tracker.prineside.com/file_download.php?file_id=957&type=bug
Screenshot from 2022-04-28 16-16-51.png (340,326 bytes) 2022-04-29 00:32
https://tracker.prineside.com/file_download.php?file_id=958&type=bug
Screenshot from 2022-04-28 16-29-21.png (380,478 bytes) 2022-04-29 00:32
https://tracker.prineside.com/file_download.php?file_id=959&type=bug
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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
1864 [Infinitode 2] Infinitode 2 minor have not tried 2021-09-15 20:47 2023-03-17 22:43
Reporter: EuphoRowan Platform: Mobile  
Assigned To: therainycat OS: Android  
Priority: low OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.6  
    Target Version:  
Summary: Replay invalidates in-progress run if you let replay finish
Description:

When you have an in progress game, then pause and go out to the menu and start a replay of an old game, normally you can exit the replay and then go back to your current game again. If you let the replay go to completion, however, without exiting before the end, then your current in progress game will be lost.

Tags:
Steps To Reproduce:

See description

Additional Information:

None

System Description
Attached Files:
Notes
(0001949)
EuphoRowan   
2022-02-03 20:26   

I think you said this was fixed in 1.8.6, so it can be closed now


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ID: Category: Severity: Reproducibility: Date Submitted: Last Update:
2138 [Infinitode 2] Infinitode 2 minor always 2022-08-28 16:26 2023-03-17 20:57
Reporter: Cinex Platform: Desktop  
Assigned To: therainycat OS: Windows  
Priority: low OS Version: Any  
Status: resolved Product Version:  
Product Build: Resolution: fixed  
Projection: none      
ETA: none Fixed in Version: 1.8.8  
    Target Version: 1.8.8  
Summary: [1.8.7] Game still reacts to hotkeys while typing in the dev console
Description:

When typing commands into the dev console, the game still reacts to hotkeys, which may lead to an accidental placement / deletion of a tower, calling the next wave, toggling detailed mode, hiding important UI elements, etc.

Tags:

Windows

Steps To Reproduce:

Start a new game, select a tile, open the dev console, type random stuff.

Additional Information:
System Description
Attached Files:
There are no notes attached to this issue.