View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000792 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2020-05-16 14:48 | 2020-10-01 16:50 |
| Reporter | Anonymous | Assigned To | administrator | ||
| Priority | immediate | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | Mobile | OS | Android | OS Version | Any |
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0000792: Enemies sometimes fails to find shortest path | ||||
| Description | When I built two paths in Daily Quest 8 (similar to the technique used by this player in desktop defence in the link below: https://www.youtube.com/watch?v=kSDrOHiesrI) and tried to move the enemies back and forth, sometimes they just follow their original path and go through the towers. | ||||
| Steps To Reproduce | 1) open DQ8 | ||||
| Tags | No tags attached. | ||||
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Wow haven't thought of this method |
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Hi. It is not a bug. Enemies always follow the original path, even if you block it. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-05-16 14:48 | Anonymous | New Issue | |
| 2020-05-17 06:35 | Anonymous | Note Added: 0000697 | |
| 2020-05-30 21:11 | administrator | Note Added: 0000726 | |
| 2020-05-30 21:11 | administrator | Assigned To | => administrator |
| 2020-05-30 21:11 | administrator | Status | new => resolved |
| 2020-05-30 21:11 | administrator | Resolution | open => unable to reproduce |
| 2020-10-01 16:50 | administrator | Status | resolved => closed |