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IDProjectCategoryView StatusLast Update
0000578Infinitode 2[All Projects] Infinitode 2public2020-03-05 16:47
ReporterAnonymous Assigned Toadministrator  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionno change required 
PlatformMobileOSAndroidOS VersionAny
Product Version 
Target VersionFixed in Version 
Summary0000578: Prestige token calculation incorrect when resources mined
Description

1) base map price (mP/1000) is not correct in post-game sell screen, when source tiles are mined during the game. This is due to the fact that when source tiles are mined, the resourced are depleted and changes its mP value. Please let us know whether this is intended or is indeed a bug, thanks.

2) when in endless mode, base map price (mP/1000) is not correct in post-game sell screen and is increased slightly. this is due to the portals receiving a 1.5X buff in difficulty and therefore increasing their mP value (which is not reflected in the map editor because it is displaying pre-buff mP values).
Please let us know whether this is intended or is indeed a bug, thanks.

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therainycat

therainycat

2020-03-05 16:46

administrator   ~0000472

Thanks for the feedback.
It was intended, to take a final state of the map into account to reflect actual difficulty of the game.
Probably I should make it more intuitive but still have no good ideas where to put it into the UI

Issue History

Date Modified Username Field Change
2020-03-02 09:27 Anonymous New Issue
2020-03-05 16:37 administrator Assigned To => administrator
2020-03-05 16:37 administrator Status new => acknowledged
2020-03-05 16:46 therainycat Note Added: 0000472
2020-03-05 16:47 therainycat Status acknowledged => closed
2020-03-05 16:47 therainycat Resolution open => no change required