View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000048 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2019-09-13 11:00 | 2019-09-13 15:13 |
| Reporter | Anonymous | Assigned To | therainycat | ||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Platform | Mobile | OS | Android | OS Version | Any |
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0000048: Core treat as road. Is this intended? | ||||
| Description | You may check screenshot. Enemy can walk on core tile. | ||||
| Steps To Reproduce |
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| Tags | No tags attached. | ||||
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Screenshot_20190913-152934_Infinitode 2.jpg (1,108,781 bytes) |
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Yes, if there's no normal path for enemy, it'll go through any tile. Core tiles have very high walking cost, if there will be a way through road / platforms / platforms with towers, enemy will prefer it over Core tile. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2019-09-13 11:00 | Anonymous | New Issue | |
| 2019-09-13 11:00 | Anonymous | Status | new => assigned |
| 2019-09-13 11:00 | Anonymous | Assigned To | => therainycat |
| 2019-09-13 11:00 | Anonymous | File Added: Screenshot_20190913-152934_Infinitode 2.jpg | |
| 2019-09-13 15:13 | therainycat | Note Added: 0000039 | |
| 2019-09-13 15:13 | therainycat | Status | assigned => closed |
| 2019-09-13 15:13 | therainycat | Resolution | open => no change required |