View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000461 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2020-01-08 22:31 | 2020-10-01 17:21 |
Reporter | SWOOSH | Assigned To | administrator | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | Mobile | OS | Android | OS Version | Any |
Product Version | |||||
Target Version | Fixed in Version | 1.6.0 | |||
Summary | 0000461: Waves don't loop enemy spawns with multiple portals | ||||
Description | If a wave is 30x Fast and you have 20 portals that spawn Fast the first 19 will spawn 1 and the last portal will spawn the remaining 11. It doesn't keep looping through all the portals until all enemies are spawned. May not be a bug but def a QoL improvement. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2020-01-08 22:31 | SWOOSH | New Issue | |
2020-10-01 17:20 | administrator | Note Added: 0000922 | |
2020-10-01 17:20 | administrator | Assigned To | => administrator |
2020-10-01 17:20 | administrator | Status | new => resolved |
2020-10-01 17:20 | administrator | Resolution | open => fixed |
2020-10-01 17:20 | administrator | Fixed in Version | => 1.6.0 |
2020-10-01 17:21 | administrator | Status | resolved => closed |