View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000461 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2020-01-08 22:31 | 2020-10-01 17:21 |
| Reporter | SWOOSH | Assigned To | administrator | ||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Platform | Mobile | OS | Android | OS Version | Any |
| Product Version | |||||
| Target Version | Fixed in Version | 1.6.0 | |||
| Summary | 0000461: Waves don't loop enemy spawns with multiple portals | ||||
| Description | If a wave is 30x Fast and you have 20 portals that spawn Fast the first 19 will spawn 1 and the last portal will spawn the remaining 11. It doesn't keep looping through all the portals until all enemies are spawned. May not be a bug but def a QoL improvement. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-01-08 22:31 | SWOOSH | New Issue | |
| 2020-10-01 17:20 | administrator | Note Added: 0000922 | |
| 2020-10-01 17:20 | administrator | Assigned To | => administrator |
| 2020-10-01 17:20 | administrator | Status | new => resolved |
| 2020-10-01 17:20 | administrator | Resolution | open => fixed |
| 2020-10-01 17:20 | administrator | Fixed in Version | => 1.6.0 |
| 2020-10-01 17:21 | administrator | Status | resolved => closed |