View Issue Details

IDProjectCategoryView StatusLast Update
0002429Infinitode 2[All Projects] Infinitode 2public2024-07-14 14:19
ReporterSWOOSH Assigned Totherainycat  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionfixed 
PlatformMobileOSAndroidOS VersionAny
Product Version 
Target VersionFixed in Version 
Summary0002429: Gauss Projectile
Description

Currently in 1.9 Gauss can only hit enemies traveling down the center of a tile. Any enemy on either side wont be hit.

TagsNo tags attached.

Activities

therainycat

therainycat

2024-05-21 23:12

administrator   ~0002483

Can you enable dev / modding mode and turn on the raycast debug for a screenshot? There's also an "enemy AABB" grid setting that can be turned on and it may help to debug this issue. The game does not use tiles for such things anymore

therainycat

therainycat

2024-07-14 14:19

administrator   ~0002513

Made raycast width larger, also introduced 2 new GVs to control the ray width

Issue History

Date Modified Username Field Change
2024-05-21 21:20 SWOOSH New Issue
2024-05-21 23:12 therainycat Note Added: 0002483
2024-05-21 23:12 therainycat Assigned To => therainycat
2024-05-21 23:12 therainycat Status new => feedback
2024-07-14 14:19 therainycat Status feedback => resolved
2024-07-14 14:19 therainycat Resolution open => fixed
2024-07-14 14:19 therainycat Note Added: 0002513