View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002412 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-05-18 11:52 | 2024-07-14 13:53 |
Reporter | baiqi | Assigned To | therainycat | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 1.9.0 (Season 3) | ||||
Target Version | Fixed in Version | ||||
Summary | 0002412: Mines that are too powerful for anti-aircraft towers | ||||
Description | Using the ultimate ability of the air defense tower, it is extremely easy to obtain tens of millions of MDPS, far more than ten times that of Gauss. Secondly, the mine damage is also too strong, I don't know what adjustments you have made to it, it has the dominance of the map with more air forces after Gauss, the damage is much higher than that of other towers, and it is firmly in the first place in the hidden level. I used to get 1.4 billion mdps on the map rumble mines. | ||||
Tags | No tags attached. | ||||
AirFallExplosion is missing the notCleanForDPS flag - that's unintended, as any damage which is based on enemy's max HP should not affect MDPS. I'll fix that in the next build. |
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Mines no longer affect MDPS, explosions now also harm flying enemies. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2024-05-18 11:52 | baiqi | New Issue | |
2024-05-18 12:01 | therainycat | Note Added: 0002452 | |
2024-05-18 12:01 | therainycat | Assigned To | => therainycat |
2024-05-18 12:01 | therainycat | Status | new => confirmed |
2024-07-14 13:53 | therainycat | Note Added: 0002510 | |
2024-07-14 13:53 | therainycat | Status | confirmed => resolved |
2024-07-14 13:53 | therainycat | Resolution | open => fixed |