View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0002387 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-05-06 12:55 | 2024-05-13 13:41 |
Reporter | DenseMarker9442 | Assigned To | therainycat | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | ||
Product Version | 1.9.0 (Season 3) | ||||
Target Version | Fixed in Version | ||||
Summary | 0002387: Bonus branchs changing when enabling tower usage (ongoing / DQ configuration) | ||||
Description | Bonus selection branches changes when enabling(or maybe disabling) tower usage. So far only happened in DQ8 because it has that core(in case it is not intended). | ||||
Tags | No tags attached. | ||||
Not intended but it is more of a DQ's config bug. For now I'll just leave a note for a future me:
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Have to mention that bringing different abilities can also affect the result in 6.6, if the sequence contains reducing ability energy cost. |
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To prevent exploits, forcing every tower to be available on 6.6 as base effects would be a decent idea. |
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Gauss and Crusher are forcefully enabled on 6.6 |
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Date Modified | Username | Field | Change |
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2024-05-06 12:55 | DenseMarker9442 | New Issue | |
2024-05-08 22:13 | therainycat | Note Added: 0002339 | |
2024-05-08 22:13 | therainycat | Assigned To | => therainycat |
2024-05-08 22:13 | therainycat | Status | new => confirmed |
2024-05-08 22:13 | therainycat | Priority | normal => low |
2024-05-08 22:59 | DenseMarker9442 | Note Added: 0002340 | |
2024-05-10 20:35 | ZiHeLL | Note Added: 0002360 | |
2024-05-13 13:41 | therainycat | Note Added: 0002370 | |
2024-05-13 13:41 | therainycat | Status | confirmed => assigned |
2024-05-13 13:41 | therainycat | Summary | Bonus branchs changing when enabling tower usage => Bonus branchs changing when enabling tower usage (ongoing / DQ configuration) |