View Issue Details

IDProjectCategoryView StatusLast Update
0000121Infinitode 2[All Projects] Infinitode 2public2021-05-27 20:31
ReporterAnonymous Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionopen 
PlatformMobileOSAndroidOS VersionAny
Product Version 
Target VersionFixed in Version1.6.3 
Summary0000121: Core tile counting as path
Description

Happens without the "enemies walk on platforms" and "max enemy path searches" base mods. Interestingly, doesn't happen if there is already a complete path, I mean putting a core tile between two paths for a shortcut.

Steps To Reproduce

Connect base and spawn with path tiles, erase one and replace with a Core

Additional Information

Tried on custom maps, with each of the 3 Core types

TagsNo tags attached.

Activities

Anonymous

Anonymous

2019-09-26 08:06

viewer  

MerMes16

MerMes16

2019-09-27 01:10

reporter  

MerMes16

MerMes16

2019-09-27 01:10

reporter   ~0000099

I'm the original reporter.
Also checked with tiles thanks to someone from Discord. With cores it allowed me to play the game, but with tiles just pops an empty box.

Issue History

Date Modified Username Field Change
2019-09-26 08:06 Anonymous New Issue
2019-09-26 08:06 Anonymous Tag Attached: Custom maps
2019-09-26 08:06 Anonymous Tag Attached: Modifiers
2019-09-26 08:06 Anonymous Tag Attached: Towers
2019-09-26 08:06 Anonymous File Added: Screenshot_20190926-020129.png
2019-09-26 08:06 Anonymous File Added: Screenshot_20190926-020133.png
2019-09-27 01:10 MerMes16 File Added: Screenshot_20190926-190122_1.png
2019-09-27 01:10 MerMes16 Note Added: 0000099
2019-12-12 14:08 therainycat Status new => resolved
2019-12-12 14:08 therainycat Fixed in Version => 1.6.3
2020-10-01 16:46 administrator Status resolved => closed
2021-04-11 10:44 Anonymous Tag Detached: Custom maps
2021-05-01 20:10 Anonymous Tag Detached: Modifiers
2021-05-27 20:31 Anonymous Tag Detached: Towers