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IDProjectCategoryView StatusLast Update
0000326Infinitode 2 Ideas[All Projects] Infinitode 2public2020-01-20 13:56
ReporterDepth Lurker Assigned To 
PrioritynoneSeverityfeatureReproducibilityN/A
Status newResolutionopen 
PlatformMobileOSAndroidOS VersionAny
Summary0000326: New Tower Idea
Description

Maybe you should add a new tower, called a barracks. These towers spawn "Allies" to help destroy your enemy. At base level, it can only spawn 3 "allies" at once. As you upgrade, the tower can spawn one more. They also upgrade for greater damage. Abilities include "armored,"(take less damage from enemies) "dual barrel," "shotgun,"(greater range, must have a tower XP level of 10) and "speed." To counter the effects of the "allies," you might want to add weapons to the enemies to attack allies.

TagsSuggestion

Activities

Dgrif12

Dgrif12

2019-12-08 03:20

reporter   ~0000270

That feature seems a little too similar to Kingdom Rush's implementation of it. Infinitode gameplay has a "locked in" or invariable aspect to it for me. You place the tower, you upgrade it, you change it around etc. Units don't seem to fit in, and enemies with weapons seems to make it needlessly complicated. I like the idea of being able to customize certain things. A tower that places a set item that gives a debuff for enemies when they contact it would replace units nicely. Instead of it randomly placing it (unless chosen), you can choose a tile that it will throw to in range.

Quan

Quan

2020-01-20 13:56

reporter   ~0000386

Spawner:Lets me introduce myself



Issue History

Date Modified Username Field Change
2019-12-06 17:03 Depth Lurker New Issue
2019-12-06 17:03 Depth Lurker Tag Attached: Suggestion
2019-12-08 03:20 Dgrif12 Note Added: 0000270
2020-01-20 13:56 Quan File Added: IMG_20200118_150029.jpg
2020-01-20 13:56 Quan Note Added: 0000386