View Issue Details

IDProjectCategoryView StatusLast Update
0002685Infinitode 2[All Projects] Infinitode 2public2026-06-18 13:31
ReporterGoles Assigned To 
PriorityhighSeveritymajorReproducibilityalways
Status newResolutionopen 
PlatformDesktopOSWindowsOS VersionAny
Product Version1.9.2 
Target VersionFixed in Version 
Summary0002685: Random based bonuses (Add all abilities for random tower, add random tiles, cores, ect.) in fact not random
Description

Any random based bonus in fact is not random, it's has same output no matter which day/seed/map you are using. For example, "Add all abilities for random tower" will always give abilities to second tower, if there only 2 or 3 towers in map; tile placement do not changes between same map, but different seeds (DQs), some core / boss types never appears, ect.

There is even someone made table with all results about this in wiki (btw, small reminder that game redirect to wiki in main menu): https://infinitode-2.fandom.com/wiki/Bonuses#AllAbilitiesForRandomTower_2

So, it's can be abused too much (like abilities for tower), because outcome always determined, and at same time some outcomes never will be seen (like random core, it's always give same type Alpha/Delta/Zeta, but never Beta/Theta/XI)

Additional Information

Wiki page: https://infinitode-2.fandom.com/wiki/Bonuses#AllAbilitiesForRandomTower_2

TagsBalance, Exploit, RNG

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
2026-06-18 13:31 Goles New Issue
2026-06-18 13:31 Goles Tag Attached: Balance
2026-06-18 13:31 Goles Tag Attached: Exploit
2026-06-18 13:31 Goles Tag Attached: RNG