View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002673 | Infinitode 2 Ideas | [All Projects] Infinitode 2 | public | 2026-01-27 19:39 | 2026-01-27 19:39 |
| Reporter | Taika | Assigned To | |||
| Priority | none | Severity | feature | Reproducibility | N/A |
| Status | new | Resolution | open | ||
| Platform | Mobile | OS | iOS | OS Version | Any |
| Summary | 0002673: QOL tiles gestion | ||||
| Description | Hello, I have a suggestion for a future update regarding quality-of-life improvements for inventory management in the Tiles section. I was wondering whether the difficulty of managing the Tiles section especially when you have custom maps that use very specific Tiles, such as portals or bases has already been considered or discussed. When it comes time to sell certain Tiles that we no longer use and that take up space, whether to exchange them for resources or prestige tickets, it becomes complicated. Would it be possible to have a section in the inventory that shows only the Tiles currently used on custom maps so they wouldn’t be shuffled with the tiles we are not currently using in custom maps? Or even having an option to « lock » all the tiles used in our custom maps so we wouldn’t sell or exchange them by mistake. | ||||
| Tags | Idea, Not a bug, QoL | ||||