View Issue Details

IDProjectCategoryView StatusLast Update
0002434Infinitode 2[All Projects] Infinitode 2public2024-05-25 20:59
ReporterJusTiCe8 Assigned To 
Status newResolutionopen 
PlatformDesktopOSWindowsOS VersionAny
Product Version1.9.0 (Season 3) 
Target VersionFixed in Version 
Summary0002434: Mouse pointer is hard to locate when there is too much action on the map

This is not something new, the default mouse pointer use on windows (and maybe other OS) is very hard to locate when things starting to spiced up with lot's of enemies, projectiles and other effects displayed on map.

Steps To Reproduce

Just play the game.
Best on endless with lot's of researches and more than 0000021:0000020-30" in game time (6.3 is a good one for this).

Additional Information

Mouse pointer could be a customize one (high contrast, blinking, something else) and/or some X/Y marks could be added on the sides, quite like a painting program rulers, of the map to help figuring out where it is among thousands of things drawn on screen.

TagsIdea, Suggestion, UX/UI/Visual, Windows


There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
2024-05-25 20:59 JusTiCe8 New Issue
2024-05-25 20:59 JusTiCe8 Tag Attached: Idea
2024-05-25 20:59 JusTiCe8 Tag Attached: Suggestion
2024-05-25 20:59 JusTiCe8 Tag Attached: UX/UI/Visual
2024-05-25 20:59 JusTiCe8 Tag Attached: Windows