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IDProjectCategoryView StatusLast Update
0002148Infinitode 2[All Projects] Infinitode 2public2023-03-17 12:30
ReporterPeepserz Assigned Totherainycat  
PriorityhighSeveritymajorReproducibilityalways
Status closedResolutionduplicate 
PlatformMobileOSiOSOS VersionAny
Product Version 
Target VersionFixed in Version 
Summary0002148: When using Gauss, it shoots phantom projectiles When trying to rotate to a new location
Description

I never noticed it before, perhaps a new bug but if I am trying to reorient the Gauss it sometimes shoots anywhere from 2-10 beams in location I want to move FROM. No enemy has to be present for it to keep shooting. I think it has something to do with the time interval between loading resources, that’s when it usually initiates a rotation if specified.

Steps To Reproduce

Any map with (on normal) with plentiful resources.

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Issue History

Date Modified Username Field Change
2022-09-10 22:58 Peepserz New Issue
2023-03-17 12:30 therainycat Assigned To => therainycat
2023-03-17 12:30 therainycat Status new => closed
2023-03-17 12:30 therainycat Resolution open => duplicate