View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002118 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2022-08-02 13:29 | 2022-08-12 22:25 |
| Reporter | chillkroete | Assigned To | therainycat | ||
| Priority | low | Severity | minor | Reproducibility | random |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | Mobile | OS | Android | OS Version | 9 |
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0002118: visual bug: particles like flamethrower / dying enemies remain on screen | ||||
| Description | it seems pretty random but sometimes when playing the particles of dying enemies dont dissapear: same goes for projectiles/tower particles and muzzle flash. | ||||
| Steps To Reproduce | not sure, play any level with some particles enabled | ||||
| Additional Information | screenshots of different stuck particles, screenshot of what particles I have enabled but I'm not 100 % sure if that is still correct | ||||
| Tags | UX/UI/Visual | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-08-02 13:29 | chillkroete | New Issue | |
| 2022-08-02 13:29 | chillkroete | Tag Attached: UX/UI/Visual | |
| 2022-08-12 22:25 | therainycat | Assigned To | => therainycat |
| 2022-08-12 22:25 | therainycat | Status | new => closed |
| 2022-08-12 22:25 | therainycat | Resolution | open => unable to reproduce |