View Issue Details

IDProjectCategoryView StatusLast Update
0002012Infinitode 2 Ideas[All Projects] Infinitode 2public2022-02-04 06:25
ReporterSkyisblue324 Assigned To 
PriorityhighSeverityfeatureReproducibilityhave not tried
Status newResolutionopen 
PlatformMobileOSAndroidOS VersionAny
Summary0002012: Infinitode 2 ideas please confirm I tired making it
Description

Hello,Developers.I am Frederick who you sent email to me.
As you emailing to me to sent my idea here, I'll explain it as detail as I can, Your game is pretty good and worth to play at anytime. Well this ideas from me,hope you confirm it and shares your opinion as well ;)

Steps To Reproduce

The game problem : (Currently) *It may be outdated soon
1.Bit Dust Drop Rate has a slight problem to be said, you know. Upgrading it to 500% it's like a joke. To make it better,changing this research to Bit Dust Drop Frequency it's affect with loot frequency research too
2.Prestige tickets gaining is hard, make something that allow the players to gain prestige tickets in easier way and effective. The price of prestige researches is overpriced. There are 2 problem about prestige tickets :
• Sell a custom maps is good way but need an improvement,which is increasing worth of every single tiles and resources one because they're too cheap making it need many of tiles/ore total amount.
• Reset Quests not worth it. Needs improvement in here, Increasing the amount of prestige tickets is great way to do. Example: I completing 25% of 1.222 quests (It's about 305 quests) you should give 850 prestige tickets due the quest itself may took so long to complete you need to buffs the amount you get same as hard as your works.It may make many players will be said this prettily great way to get prestige tickets.
And please make prestige dust drop as well since prestige tickets is hard to obtain in any way I already do.
3.Since you introduces 1.8.6,To make players really wanted to pushing to farm in other any levels. Just make the wave early call bonus it's drop frequency bonus should stack (Add a cap by 500% to be not broken)
4.Make a new levels since its pretty boring y'know
5.Season 3 need to be started, due the season 2 itself already took over the years and please balance the towers fair enough don't overpowered or underpowered
6.More DQ to be fun
7.Adds events that limited time, by defeating a hordes of enemies or special bosses.Upon winning, players can gain a trophy(similar to BTD6 Boss events but expecting a special missions must be added to your game).The trophy can be used to purchases towers skin or enemies kill SFX and many others skin
8.Adds skin feature to your game. Make towers seems decorated and cooler looks purchases with trophy(don't real money)

Additional Information

Ideas towers concept I already made before, you already seen on the email,right?.I'll show it even more detailed
Also please add to the game to make your games variety strategies and synergies
1.Beacon towers
"Attacks enemies constantly with a lasers beam continuously damaging enemies and boosts nearby towers attack speed by 3x3(Like modifier does expect from towers) "
It cost 250 coins to place
Damage : 150/0,2 sec
Attack speed : N/A (Due it's like laser/gauss system)
Projectile speed : N/A (Instantly damage enemies there are no projectiles like Tesla expect it's a laser)
Rotation speed : N/A (This towers not rotating)
Range : 3,0 tiles
Charging speed : 15%/sec
Special stats :
Energy Capacity : 5,5 sec
Attack speed boosts : 10% to 3 x 3(Like modifier it's boost around it)
Effectiveness : It may depends on yours
Level coins upgrade may be expensive, depends on your choice about the prices
Ability(L4/L7):
Stronger Beacon - Damage is x1,5 and Boosts +5% more attack speed to nearby towers
Radiance - Allow beacon to damages all enemies nearby range(Like blast does plus removing the energy capacity) and range x0,8
Reinforcement - Nearby towers damage increases by +15%
L10 : Alert - When enemies escapes beacon's range, All nearby towers gain 55% attack speed for 5 second(s)
L20 : Ultimate - If 1% lives lost increasing nearby towers attack speed by 1%(Maximum : 90%) diminishes if lives are healed
Powers - Self-explanatory
2.Medic
"Heals lives every waves started and slightly helping on the battle"
It may cost 80 coins
Damage : 15
Attack speed : 0,8 attacks/sec
Projectile speed : 1,2 t/s
Rotation speed : 80 degree/sec
Special stats:Lives heal : 3 each wave
Effectiveness : Depends on your choice
Ability(L4/L7):
Double guns - Attack speed increased x1,25
Neutralize - Neutralize toxic and broot healing-self(It's like removing the self-healing effect from enemies)
Better Ammo - Increase damage by x1,25
L10 : Dope Injection - Every few attacks(maybe about 5~8 attacks), shoot a dope injection at enemies, cause enemies being vulnerable and moves slower(Recieve 2x damage and moves 50% slower) for 8 seconds
L20 : Ultimate - Every enemies killed within radius medic's heals base by 1 HP each but cannot overhead base
Powerful - Self-explanatory
3.Rectagonal
"Attacks in 4 direction,shoot bursts of projectiles"
It may cost 120 coins
Damage : 30
Attack speed : 0,75 attacks/sec
Range : 4,0 tiles
Projectile speed : 1,5 t/s
Rotation speed : N/A(It doesn't rotate)
Special stats: Bursts count : 5 projectiles each attack
It may cost expensive, due it's usefulness I guess depends on your choice price
Effectiveness : Depends on your choice
Ability(L4/L7):
Penetrating shot - Attacks penetrate behind enemies receive 60% damage and damage x0,95 plus penetrate the armored's armor effect
Fast Mechanism - Attack speed increased x1,2
Seeking projectiles - Every projectiles fired will seeks enemies aggressively and allow rectagonal to attacks flying enemies
L10 : Weaken Target - Damage increases x1,2 to enemies have <45% HP
L20 : Ultimate - Projectiles upon hits enemies, split into 3 more projectiles that does 50% damage of relationship does
Powerful - Self-explanatory
4.Hypnotizer
"Hypnotize enemies allow enemies fight for you"
It may cost 250 coins since its kind good
*Hypnotized enemies like Crusher disorientation(L10) expect this towers attacks much slower and has no chances of disoriented
Damage : N/A (It doesn't damage enemies)
Attack speed : 0,255 attack/sec(It may be slow)
Range : 5,0 tiles
Projectile speed : 0,8 t/s
Rotation speed : 108 degree/sec
Special stats : Hypnotizes Long Ranged - 10%/sec(Like missile's LRM expecting it's attaks a powerful single hypnotize)
Effectiveness : Depends on your choice
It may be cost expensive, it's pretty good
Ability(L4/L7):
Faster Frequency - Hypnotizes enemies x1,1 faster
Armored army - Hypnotized enemies has 25% defense upon collide enemies
Tanky army - Health hypnotized enemies 50% more
L10 : Death Reanimated - Enemies killed within range of Hypnotizer will reanimated.Reanimated enemies only have 15% HP of original enemies(means if enemies alive it's Max health divided by 25%)
L20 : Ultimate - If 450 enemies reanimated, Allow to spawn Reanimated Broot(only has 25% HP)
Powerful - Self-explanatory
Thanks for reading my ideas, please confirm I made it really hard. Have a great day!

TagsBalance, Bosses, Currency, Idea, Maps, Suggestion, Tower abilities, Towers

Activities

Skyisblue324

Skyisblue324

2022-02-03 11:27

reporter  

Skyisblue324

Skyisblue324

2022-02-04 06:22

reporter   ~0001950

*The pitcures I sent is just a concept,It may diffrent if you can make it better

Skyisblue324

Skyisblue324

2022-02-04 06:25

reporter   ~0001951

*typo : It may be different if you can make it better colors and texture

Issue History

Date Modified Username Field Change
2022-02-03 11:27 Skyisblue324 New Issue
2022-02-03 11:27 Skyisblue324 File Added: Concept tower infinitode 2.png
2022-02-03 11:27 Skyisblue324 File Added: Rectagonal towers concept.png
2022-02-03 11:27 Skyisblue324 File Added: Hypnotizer towers concept.png
2022-02-03 16:18 Skyisblue324 Tag Attached: Suggestion
2022-02-03 16:19 Skyisblue324 Tag Attached: Idea
2022-02-03 16:19 Skyisblue324 Tag Attached: Balance
2022-02-03 16:20 Skyisblue324 Tag Attached: Currency
2022-02-03 16:21 Skyisblue324 Tag Attached: Maps
2022-02-03 16:21 Skyisblue324 Tag Attached: Towers
2022-02-03 16:22 Skyisblue324 Tag Attached: Tower abilities
2022-02-03 16:23 Skyisblue324 Tag Attached: Bosses
2022-02-04 06:22 Skyisblue324 Note Added: 0001950
2022-02-04 06:25 Skyisblue324 Note Added: 0001951