View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001956 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2021-12-25 12:42 | 2022-01-15 20:33 |
Reporter | anachromium | Assigned To | therainycat | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Mobile | OS | Android | OS Version | Any |
Product Version | |||||
Target Version | Fixed in Version | 1.8.6 | |||
Summary | 0001956: Higher cost for multiple item crafts than for individual crafts | ||||
Description | When having researched "crafting price", crafting one platform costs only 2 of the lower tier, but when crafting 4 tiles, the cost is 10 tiles of the lower tier. This might be intended, but it feels a little bit weird to be punished for crafting more iteme at the same time. I assume, the reason for this is, that the reduced crafting price is calculated as a percentage value from the total crafting price and then rounded. A solution to this might be to always round up crafting prices. (Of course, then the price for the single platform would increase in relation to the situation now, but it seems more balanced to me that way.) A different solution would be to calculate the price for a single item, and then go to the total price by multiplying from there on. | ||||
Tags | No tags attached. | ||||
has duplicate | 0001724 | closed | therainycat | crafting multiple of the same item |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-12-25 12:42 | anachromium | New Issue | |
2021-12-26 19:56 | therainycat | Assigned To | => therainycat |
2021-12-26 19:56 | therainycat | Status | new => acknowledged |
2021-12-29 16:30 | therainycat | Status | acknowledged => confirmed |
2021-12-29 16:31 | therainycat | Relationship added | has duplicate 0001724 |
2022-01-15 20:33 | therainycat | Status | confirmed => resolved |
2022-01-15 20:33 | therainycat | Resolution | open => fixed |
2022-01-15 20:33 | therainycat | Fixed in Version | => 1.8.6 |