View Issue Details

IDProjectCategoryView StatusLast Update
0001879Infinitode 2 Ideas[All Projects] Infinitode 2public2024-08-18 03:51
ReporterDiaboluc Assigned To 
PrioritynormalSeverityfeatureReproducibilityhave not tried
Status newResolutionopen 
PlatformMobileOSAndroidOS VersionAny
Summary0001879: New Tower - Tower of Hell
Description

Name : Tower of Hell

Shape : square with a circle in its center emitting red light

IG description : shoots a beam of light doing damage that increases over time.
Summary : this tower has no rotate speed because the beam targets immediately

Stats for lvl 1 : / Lvl 10 : lvl 20 (XP)
Damage : 17-340 / 100-2000
Rotate speed : None
Attack speed : 2.5/sec / 4/sec
Range : 4.60 / 10
Minimal damage increase by 10%/sec* (Improve with XP lvl) / 19.5%/sec (upgrade by 0.1% per lvl UP to 20 (for reaching 22.5%/sec at the lvl 50 (XP))
Price : 160

Ability : ​
Hell Burn : Deal 0.3% of ennemy max HP/shot (except on boss) and deal 50% of the minimal Tower damage (lvl 1)
​Deal 0.5% of ennemy max HP/shot (except on boss) and deal 70% of the minimal Tower damage (lvl 3)

Multi-Targets : Can targets 1 more ennemy (this target ignore the targets priority) (lvl1)
Can targets 3 more ennemy (those targets ignore the targets priority) (lvl3)

Power of Hell : increase the maximum damage by 50% but reduce the "minimal damage increase" by 5% (lvl 1)
Increase the maximum damage by 100% but reduce the "minimal damage increase" by 10% (lvl 3)

Lvl 10 (XP) ability :
Stacking destruction : Do 5% more "maximum damage" for each enemy killed (cumulative 50 times) during 25 seconds (lvl 1)
Do 6% more "maximum damage" for each enemy killed (cumulative 60 times) during 26 seconds (lvl 3)

Lvl 20 (XP) ability :
Powerful : Power x1.1

Ultimate : Increase damage (minimum and maximum) by 100%, reduce the spead of increasing damage by 30% (of the total %) and have 0.1% of chance to deal 10% of ennemy max HP (include boss and spiders (except Metaphore)) (lvl 1)
Increase damage (minimum and maximum) by 200%, reduce the spead of increasing damage by 50% (of the total %
) and have 0.25% of chance to deal 15% of ennemy max HP (include boss and spiders (except Metaphore)) (lvl 3)

Effectiveness against enemies (in %)
Regular - 100
Fast - 25
Strong - 50
Armored - 150
Heli - 50
Jet - 100
Light - 150
Toxic - 75
Healer : 0
Icy - 200
Fighter - 50
Boss - 100

Time for some explanations :
Minimum damage is the first number of the damage, maximum is the second number of the damage (i.e 17-340 ; 17 is minimum, 340 is maximum).

Increasing damage is the amount of minimum damage inflicted (i.e 17 minimum damage become 18.7 damage due to the damage increasing/sec and multiply that number by 1.1 After each second).

** I.e 19.5%/sec become 13.65% After the 30% less

This Tower reach his Maximum damage After :
Lvl 1 (XP) Lvl 20 (XP) Lvl 50 (XP)
10 sec ~5.128 sec ~4.444 sec
With the ultimate (at lvl1) :
Lvl 20 (XP) Lvl 50 (XP)
~7.326 sec ~6.349 sec

TagsIdea, Towers

Activities

Diaboluc

Diaboluc

2021-10-11 00:44

reporter   ~0001756

Hum, After "of the total %" i put ** for you Can understand but... I don't know if will put it in black

Diaboluc

Diaboluc

2021-10-11 00:47

reporter   ~0001757

For the ultimate isn't "spead" but "speed" my keyboard have a stroke

Diaboluc

Diaboluc

2021-10-11 01:14

reporter   ~0001758

For the last information, It's completely wrong

Diaboluc

Diaboluc

2024-08-18 03:36

reporter   ~0002641

i see i can't delete it, i'll redo it from 0 since now my english is better

Issue History

Date Modified Username Field Change
2021-10-11 00:40 Diaboluc New Issue
2021-10-11 00:40 Diaboluc Tag Attached: Idea
2021-10-11 00:40 Diaboluc Tag Attached: Towers
2021-10-11 00:44 Diaboluc Note Added: 0001756
2021-10-11 00:47 Diaboluc Note Added: 0001757
2021-10-11 01:14 Diaboluc Note Added: 0001758
2024-08-18 03:36 Diaboluc Note Added: 0002641