View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001392 | Infinitode 2 Ideas | [All Projects] Infinitode 2 | public | 2021-04-20 20:48 | 2021-04-25 21:48 |
Reporter | Anonymous | Assigned To | |||
Priority | low | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Summary | 0001392: Idea - Barriers are almost useless in map editor | ||||
Description | Creating maps with barriers wich have to block many enemy types is not really possible in map editor, because barriers usually block not enough different types. Currenty there are two solutions to this issue:
IMPORTANT: So I had an idea to solve this issue: Combining 2 different barriers to 1 barrier, that blocks all enemys both barriers would have blocked together. This feature could be somewhere in the crafting interface and should also need a specific research and resources (depending on how many enemys the new barrier can block) for each crafting. To make barriers even easier to use, the player should choose in the map editor if a barrier should block an enemy type it could block (a change is never final). | ||||
Steps To Reproduce | I'm not 100% sure if this was already suggested. Don't be mad if this was your idea, I just had the same one. | ||||
Additional Information | This would make barriers much more useful for creating fun maps with the map editor and I really hope this feature will be added in the future. :) | ||||
Tags | Barriers, Idea, Not a bug, QoL | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2021-04-20 20:48 | Anonymous | New Issue | |
2021-04-20 20:48 | Anonymous | Tag Attached: Barriers | |
2021-04-20 20:48 | Anonymous | Tag Attached: Idea | |
2021-04-20 20:48 | Anonymous | Tag Attached: not a bug | |
2021-04-20 20:48 | Anonymous | Tag Attached: QoL | |
2021-04-20 20:51 | Anonymous | Note Added: 0001255 | |
2021-04-25 21:48 | Zeraco | Project | Infinitode 2 => Infinitode 2 Ideas |