View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002560 | Infinitode 2 | [All Projects] Infinitode 2 | public | 2024-08-29 01:07 | 2024-08-29 01:07 |
Reporter | ZiHeLL | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Product Version | 1.9.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002560: Missile Explosion Range | ||||
Description | In 1.9.0 changelogs it was stated Missile explosion range is scaling more organically now, and that it doesn't cap. Since this is a Missile thread I will also add that it is quite weak so far into the season, being a less effective damage stick than Tesla and/or Splash, and generally lacking a use case, in part due to its Special and Ultimate being obsolete with Gauss as a consideration. | ||||
Tags | Missile (Tower) | ||||