View Revisions: Issue #1924
Summary | 0001924: Clarity problems | ||
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Revision | 2021-11-29 16:28 by Cinex | ||
Description | A list of (most) things about the game that are not properly explained to the player:
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Revision | 2023-06-30 11:08 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player:
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Revision | 2023-06-30 11:22 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player:
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Revision | 2023-06-30 11:29 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player:
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Revision | 2023-06-30 11:36 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player: ✓ XP gain on level selection screen: not specified that it only affects profile XP ✓ Profile XP: never mentioned that it's only gained in Normal mode ✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends ✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned ✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to ✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them ✓ Inventory: "hold to select" not mentioned TODO: |
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Revision | 2023-06-30 11:54 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player: ✓ XP gain on level selection screen: not specified that it only affects profile XP ✓ Profile XP: never mentioned that it's only gained in Normal mode ✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends ✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned ✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to ✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them ✓ Inventory: "hold to select" not mentioned ✓ Custom maps: "drawing" mode for placing / removing tiles is only mentioned in old patch notesened TODO: |
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Revision | 2023-06-30 12:04 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player: ✓ XP gain on level selection screen: not specified that it only affects profile XP ✓ Profile XP: never mentioned that it's only gained in Normal mode ✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends ✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned ✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to ✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them ✓ Inventory: "hold to select" not mentioned ✓ Custom maps: "drawing" mode for placing / removing tiles is only mentioned in old patch notesened ✓ Trophies: it's not made clear that effects like "-0.5% towers upgrade price" (Cannon trophy) apply to all towers, not just the one the player got a trophy of % Missile: LRM is not explained TODO:
Can't find a way to easily explain this, may need some kind of a handbook feature:
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Revision | 2024-02-20 21:51 by therainycat | ||
Description | A list of (most) things about the game that are not properly explained to the player: ✓ XP gain on level selection screen: not specified that it only affects profile XP ✓ Profile XP: never mentioned that it's only gained in Normal mode ✓ Custom maps: it's not clarified that excess resources mined are not given to the player after game ends ✓ Towers: holding upgrade or ability button applies this action to every tower of the same type - never mentioned ✓ Detailed mode: mentioned only once in one of the tutorial levels, which people often don't pay much attention to ✓ Modifiers: players are often unaware of their existence even after unlocking them and often don't understand how to use them ✓ Inventory: "hold to select" not mentioned ✓ Custom maps: "drawing" mode for placing / removing tiles is only mentioned in old patch notesened ✓ Trophies: it's not made clear that effects like "-0.5% towers upgrade price" (Cannon trophy) apply to all towers, not just the one the player got a trophy of % Missile: LRM is not explained ✓ Inventory: no mention of the "open 5 / 25 at once" functionality for chests and packs (now shows a "button can be held" hint icon) ✓ Stage 6: gems are not explained at all (Gem menu added in 1.9.0) % Score: its sources are never explained (but can be viewed in the "live statistics" during the game) TODO:
Can't find a way to easily explain this, may need some kind of a handbook feature:
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